so i had my first experience with the phantom (hyper mobile Echo with navigator)yesterday (thanks Sable!). other than locking it up with ions or stresses it seems like the YT is the only true counter to it.
thoughts?
Special missions use prototype TIE Interceptor, or Defender or Shuttle or Slave 1, and use +2 attack dice base OR two full attacks per turn base.
Norm play use Proton Bombs or prox mines On TIE Bombers or Slave 1 type ships.
In the future if TIE Cruise missiles come out use those above all else.