My next 300 pt list

By X Wing Nut, in X-Wing

so what do you think?

CR90 Corvette (Fore) (50)

Weapons Engineer (3)

Quad Laser Cannons (6)

Single Turbolasers (8)

Sensor Team (4)

Tibanna Gas Supplies (4)

CR90 Corvette (Aft) (40)

Intelligence Agent (1)

Quad Laser Cannons (6)

Engineering Team (4)

GR-75 Medium Transport (30)

Toryn Farr (6)

Targeting Coordinator (4)

Backup Shield Generator (3)

Engine Booster (3)

Ionization Reactor (4)

Quantum Storm (4)

Rookie Pilot (21)

Rookie Pilot (21)

Rookie Pilot (21)

Rookie Pilot (21)

Gold Squadron Pilot (18)

Gold Squadron Pilot (18)

Total: 300

View in Yet Another Squad Builder

I wanted to have the Corvette charge in the transport to suport and as many ships as i could fit with the points left over. I dont want to talk to much about how i will fly it the guy im playing tommoro might be reading this. what do you think i could do different with this list

Predator is gonna have it all over your dudes there. Same with any mid-high PS ship that uses mobility (Soontir fel, Phantoms, Defenders, basically anything that has a barrel roll) as well as ordnance users. If you don't take out a few ships fast, you're in trouble (most epic Imperial builds i've seen have fielded at least 11 ships).

I should mention I'm fighting against rebels he also has the corvette and transport

Corvette needs backup shield generator. You should also give goldies the ion turrets and have them preform 1-2 manuves and screen the corvette. Ionize ships infront of it, so the corvette can run them over if you can ^_^ . Ionization reactor might be a good choice on the corvette to stop bomber rushes (works on tie bombers, not sure about b-wings or y-wings).

Speaking about b-wings, have 2 of them with HLC's sitting back and firing at the capital ships. They take out shields quick.

BUT MOST IMPORTANTLY: ORDNANCE.

Well, HLC's work well too, but let me tell you why:

IF you can bring down his shields first, or at least make his corvette make a recover action, before you need to, you win. You can passively restore shields with extra shield generators, but if you need to use a shield restore, that's all your energy gone. If all your energy is gone, you can't fire any secondaries, or activate energy consuming abilities. That means, if they aren't shooting back, then you can spend more energy into your weapons to keep them on the defensive. You must keep them on the defensive, though. They could spend gas to try to recover and shoot back, but other than that, once you lock them down, gg. Use ion cannons if you want to be evil. I say ordnance because you can get a hefty alpha strike off at range 3 in the early game, before he has guns topped off and batteries charged. Z95's might be good for this then, disposable alpha strikes.

I think you catch my drift. I just got done with a game and am a little tired, sorry for the rambles.