I've really enjoyed this game so far up to the Black Riders expansion, and play mostly one or two-handed solo.
However, I've been noticing a sort of complexity creep going on. Encounter cards and scenarios have more and more triggers to remember, and there seem to be more and more surge cards too. It's not uncommon to get 2 or 3 surge cards in a row, thereby having to resolve 4+ encounter cards, and THEN having to resolve questing after all that. When this happens, it feels real burdensome to keep track of everything I have to do.
Not to mention, setup times are going up too, especially with the campaign rules. It's not a great feeling to take 5-10 minutes setting up only to die in the first few turns.
So my question to the community is: does anyone use or know of any special rules to reduce complexity in the game? For example, a way to eliminate surge without unbalancing the game?
I'd also be interested in hearing about 1-handed solo variants that allow for a greater range of deckbuilding options (i.e. a variant that makes mono-tactics solo viable)
Thanks