I've got no problem with the phantom itself, I just don't like that ACD and SPA were released right along with.
"Hey let's introduce the brand new mechanic that has its upsides and downsides, then before anyone can even try to figure it out, lets release 2 modifications that drastically change how that mechanic functions!"
I like that munitions failsafe is coming out WAAAY after missiles and torpedoes were first introduced. It changes an existing mechanic and causes people to re-think preconceived notions about what's useable and what isn't. The phantom is just packaged with 2 mods that are auto-includes. Kinda lame, IMO.
It's the mods that make it fly so well. Without them you have a paper weight.
Don't forget it can't shoot while cloaked
Edited by Krynn007