Imperial Huge (wall of text) Thread

By Corellian Corvette, in X-Wing

Imperial Escort Carrier

Reference Images:

Imperial_Escort_Carrier01.jpg Imperial_Escort_Carrier02.jpg impattackcarrier.png

The size of this vessel is described to be the same length as the Corellian Corvettes, so that puts us at 150m, and a similar scale model to work with for Imperials.

Armaments :

Bow: Autoblaster type configuration. They seem to be single barreled and thin, hinting at more of a blaster than a laser cannon, hence why I call it an autoblaster.

Ventral: On each end of the "Hanger" there is a double barreled laser cannon. It is described as being point defense in protecting the flanks and the belly of the ship from rebel scum. I think it would work very similar to the quad lasers of the corvette, but maybe without the spend energy to attack again.

Stern: Like the corvette, there are no gun arcs to the stern of the ship.

Dorsal: Two massive hardpoints, mounting capital ship weaponry. In the games/Fondor version, they consisted of Single Barreled Heavy Tubolasers, and would mess up anything they could hit.

Gameplay wise, I think having these turrets be represented as hardpoints for customization would be a good thing.

The Hanger Area: The hanger is located mid-ship, and seems quite small. In the game these ships held a specific TIE variant, but if this ship was used in wider service, what is to say that it didn't hold basic TIEs as well. For storage, you would be unable to make room moving further aft, for that is where the reactor and engines are housed, so the only logical choices on where they held their fighters would be above or fore of the hanger bay. I would like to say that they held the TIEs above the hanger bay on racks, with enough room for 12, in a 2 wide, 3 long, and 2 high configuration. TIE bombers would take up the space of 2 TIEs, due to the increased size and mass. The hanger does not look large enough to hold any large ships like a shuttle, which is unfortunate.

Gameplay wise, the hanger would be able to store 12 TIEs or 6 TIE bombers, or a combination of the two/any other variants, and would be able to launch 3 a turn. Executing a Green maneuver into the rear half of the ship and spending a focus action would allow you to land and be serviced in the bay.

Bay servicing should be limited to restoring shields or ordnance, at a rate of 1 per turn. Certain moduals or crew could also allow the expenditure of energy to remove specific face up damage cards.

The bay would be able to service, say, 3 ships a turn, and you would not be able to launch fighters while the bay is occupied.

After being serviced, the ships would either be stowed into the racks, or launched back into battle the following turns. This would most likely be an action preformed by the aft ship section card.

Turreted Hardpoints: The default weapons would be a Single Barreled Heavy Turbolaser, and that would have a minimum range of 5. Reason is, Heavy Laser Cannon has minimum range of 1, Turbo Laser has 3, so Heavy Turbolaser continues that trend with a minimum range of 5. There is no maximum range planned yet. It would hit in the 7-9 dice range, and have its only practical application being the destruction of Huge Ships or Space Station like targets. It would be very energy intensive, and realistically being able to fire every other turn, at best. The turret offers 270 degrees of firing, and other choices as well.

Tractor beams would be utility weapons. They would assist friendly fighters on making it to the hanger by allowing any white maneuver instead of a green one, or be used more offensively.

These Ideas are still just ideas, if you have an idea, please post about it in a constructive way.

​Offensively, the tractor beam would be able to target any ship 1 size smaller than it in range 5 (basically means huge ships wont be able to tractor other huge ships) and spend 1 energy a turn to force it to move speed 1 per turn backwards towards the ship during the movement phase, per energy spent. (2 energy means a 2 speed maneuver, 5 means a 5 speed maneuver, etc etc.)

​If we want to get complicated, we can have ships take engine criticals, reduced evasion, taking stress tokens, trying to break free (at the risk of criticals) and forcing imperial players to spend more energy to keep them in the beam or letting them go, etc etc...

Quad Turbolaser Turrets. Range 3-5, and can spend energy to reroll missed attacks. Combine Dual Turbolaser Cannon and Quad Laser Cannons on the Corvette basically.

Concussion Missile Launcher: Can spend any amount of target locks to launch concussion missiles at targets. Need more ideas to make it unique.

Sensor Array: Very effective squad support equipment. Not sure how to go about the support role though.

Hull and Shields: It would have 2 ship cards, fore and aft, with around 10 hull per card, and 5 shields per card.

The Corellian Corvette is supposed to be fast and have good energy generation, so this ship would have to be slower and a weaker reactor. My Huge ship arrives in the mail later today, so maybe some playtesting of different speeds might conjure up more ideas.

Overall: The Imperial Escort Carrier's strength is in its primary weapons and its fighter escort. The ship itself is built for ship to ship combat, with only a few secondary guns to repel fighters with. It is slower than the corellian ships, but has tougher armor and shields.

Vigil-Class Corvette

Vigil-class_corvette.jpg

Vigil-class_corvette_%28Fractalsponge%29 44.jpg 47.jpg 51.jpg 54.jpg 59.jpg

The length of the craft is 255 meters, and being nearly as wide. This would be probably the absolute largest vessel FFG could make. I would also guess this thing, if made would be priced around 250$, due to the volume that it has. While the Corellian Corvette is long, it is also narrow and thin, compared to this beast.

The ship would probably take up 4 ship cards as well.

-The aft of the ship, with the engines, bridge, sensors, and the reactor.

-Then 3 Fore cards:

-One for the Center line, containing 2 hardpoints (a double turbolaser turret and quad laser cannon shown), and what looks to be a ventral hanger.

-Port Side card would have 3 hardpoints (a double turbolaser turret and two quad laser cannons shown).

-Starboard Side card would have 3 hardpoints (a double turbolaser turret and two quad laser cannons shown).

I dont know that much more about the Vigil class, if someone would like to fill us in that would be great.

Other Huge Ships:

-Tartan Class Patrol Cruiser/Corvette: Wookiepedia says this ships is 255 meters long, but it was designed to be the imperial counterpart to the Corellian Corvette according to EaW, and was scaled as such. Honestly, it would look better at 150 meters. It would have more hardpoints than the corellian counterpart, but they would only be quad laser cannons, as it lacked turbolasers. There is no need to make this 255 meters, I'm sure no one would be terribly upset to have this re-scaled some, and the artwork touched up a tad to modernize the design.

-Lancer-Class Frigate: Both the Lancer and the Tartan had the same mission profile, killing starfighters. However, the Tartan was gifted with manuverability and speed, while the lancer was gifted with endurance and... a phallic design... oh... oh no. The Lancer carried the same loadout, but was designed to just keep pace with the waddling capital ships, and occasionally shrug off the odd turbolaser here and there. It was much tougher than the Tartan, and.. more phallic shaped, and I kinda hope they go after the more appealing designs than this one. Yeah... One bonus is that it is described as having a side hanger bay with the room to dock 2 shuttles, so that is a plus.

-IPV-1 System Patrol Craft: Um, this is a 120m long vessel, that had all artists and designers fired before drawing it. It is ugly, and has no distinguishable features. I for one, hope they skip over this... thing. Oh, and it had 3 concussion missile launchers, a crew of 12, and no hyperdrive. Yup.

-Light Corvette, or better known as Imperial Customs Corvette: Light warship used for patrol and inspection duty. I can imagine this would be what the smugglers would try to outrun. It has the classic arrowhead shape, but with the middle portion gone, and uses that to "dock" freighters to it to board them and inspect them. The main weapon is the tractor beam. Less legal organizations also used these crafts to great effect, boarding and taking control of vessels without damage that would lower the selling price of their targets.

Tartans:

TartanPatrolCruiser.jpg 500px-Tartan3.png

Lancers:

Lancerstern.png CCGLancer.jpg pdf42_lancer_frigate(1).png

Imperial Customs Corvette: (First Image has the picture of a freighter being inspected, docked inbetween the pylons.

400px-LightCorvette.jpg D8315311-8CE1-42DD-B9E1-55F868C2D4C7_zps
crv3.jpg

Edited by Corellian Corvette

Excellent examples there of what we might conceivably see for Imperial Huge ships.

I'd like the Customs Corvette =) That model looks good too.

This ship has my vote! Is this awesome ship home made?

D8315311-8CE1-42DD-B9E1-55F868C2D4C7_zps

I can definitely see the Vigil coming to our game. It's got the iconic Star Destroyer look. The tartan would alienate a lotta players, I feel, if they're unfamiliar with EU. I learned about it via EaW, don't know how much it pops up elsewhere. And the Customs corvette...I've never seen until someones custom build. I just cant like it as much as I want to. I'd much rather see the Vigil

I just hope they are in the same price range.

250 bones is more than is like to spend on one ship

I just hope they are in the same price range.

250 bones is more than is like to spend on one ship

Agreed. I wouldn't have gotten the Corvette if I hadn't gotten such a good deal on it (only about $60)

Hm, I thought the Imperial Escort Carrier was the shape, below:

463cbd8ccef03dd2e93aa4aee27f1289.jpg

Of course, that one's too big to be included.

I can definitely see the Vigil coming to our game. It's got the iconic Star Destroyer look. The tartan would alienate a lotta players, I feel, if they're unfamiliar with EU. I learned about it via EaW, don't know how much it pops up elsewhere. And the Customs corvette...I've never seen until someones custom build. I just cant like it as much as I want to. I'd much rather see the Vigil

I'm not certain I follow your line of reasoning. You say the Tartan would alienate alot of players, because it's from a relatively obscure computer game, but the Vigil has even less pedigree than that.

Many of us come to this game through different experiences with the Star Wars universe. It seems many have come into it by way of the TIE Fighter vs. X-Wing computer simulators. I come to it by way of roleplaying, which is where the customs corvette comes from, as does the Lancer. Now, maybe the computer gamers should get the right-of-way because it makes business sense, given the greater numerical strength of that community, but let's use the right type of argument - rather than "I don't know it, therefore it sux."

I promise I'll do the same about the Phantom, Defender, and the HWK, given that they didn't come out of the Star Wars that I happened to be used to.

EDIT: Sorry about the previous image. I guess I get what I didn't pay for with someone's Angelfire. It's better now.

Edited by Mikael Hasselstein

There's a couple good ones in here, but the Lancer gets my vote. Pretty sure it is referenced more than the rest of these, it's pretty common in the EU. Really, it's an EU staple much like the TIE Defender and z-95.

FFG could also very easily just make another cr-90 style corvette (maybe an assassin cr92 or w/e it is, but basically the same ship more or less) with an imperial makeover. If it is an assassin corvette, it would look a bit different cosmetically, and may add a new mechanic for docking/launching starfighters, as those corvettes were supposed to have external racks that could hold 4 TIES. It may seem like a cop out, but I think that along with a slew of Imperial only crew and some new teams etc would warrant it.

Edited by bobbywhiskey

I like Vigil-Class because of the iconic look but who knows with FFG. They will probably make another huge rebel ship.

There's a couple good ones in here, but the Lancer gets my vote. Pretty sure it is referenced more than the rest of these, it's pretty common in the EU. Really, it's an EU staple much like the TIE Defender and z-95.

If they release the Lancer, I'll totally have to mod mine. I've got this great idea for a "chaosified" version where I'd repaint it in flesh tones and then add these throbbing veins along the length. Maybe have some fluids slowly dripping from the front of it. It'll look amazing!

There's a couple good ones in here, but the Lancer gets my vote. Pretty sure it is referenced more than the rest of these, it's pretty common in the EU. Really, it's an EU staple much like the TIE Defender and z-95.

If they release the Lancer, I'll totally have to mod mine. I've got this great idea for a "chaosified" version where I'd repaint it in flesh tones and then add these throbbing veins along the length. Maybe have some fluids slowly dripping from the front of it. It'll look amazing!

apocplague.jpg

Like this Nurgle-ified Baneblade?

Like this Nurgle-ified Baneblade?

I think you missed the phallic nature of the Lancer...

...the Lancer gets my vote.

If they release the Lancer, I'll totally have to mod mine. I've got this great idea for a "chaosified" version where I'd repaint it in flesh tones and then add these throbbing veins along the length. Maybe have some fluids slowly dripping from the front of it. It'll look amazing!

......aaaaaaand cut.

We're going to try this scene again with less disturbing mental imagery.

.....

ACTION!

Like this Nurgle-ified Baneblade?

I think you missed the phallic nature of the Lancer...

I can't speak for Eltnot, but this forum has made me fully aware of the Lancer's shape. I've owned the Imperial Sourcebook for years and never noticed that aspect of the Lancer's prowess. Call me 'past puberty', but it's not something that so overwhelms my mind that it's something that needs to be reiterated so frequently.

But, perhaps your head is so full of Lancer, that you feel the concept needs to be stroked again, and again , and again , and AGAIN!!!

But really. I'm satisfied with it. Let it go.

So to speak.

008_zps7146adec.jpg

Why would anyone want any of those ugly ships when you could have one of these:

Marauder-class_corvette.jpg

Why would anyone want any of those ugly ships when you could have one of these:

Marauder-class_corvette.jpg

I'd love for them to do the Marauder. However, it's not an Imperial ship. Sienar tried to sell it to the Empire, but they wouldn't buy. They wound up selling it to the Corporate Sector instead, who then went and produced it for smaller local authorities instead. (I think I have that right.)

Me, I'd like a stormtrooper transport (2 EP) and the Storm Commander Escort Carrier (3 EP).

I dunno, guys. I hate to rain on the parade, but I REALLY don't see FFG investing in a big honkin' model where only the most crazed of we Fanboys have any reaction other than "what the hell is THAT? Ninety dollars? Really??!" Y'know? The Corvette & Transport could get it done - EVERY SW fan recognizes those. But there's folks who balk at the pricetag even for the magnificent model of the Corvette. You REALLY think an Imperial Escort Carrier has even the remotest chance?

Bigger ships are worn pretty thin. About the only larger-than-fighter vessels I'd put any money on now are the YT-2400 Outrider type and Hound's Tooth. CONCEIVABLY the Imperial Assault Shuttle - but only if the ships are flyin' off the shelves.

I dunno, guys. I hate to rain on the parade, but I REALLY don't see FFG investing in a big honkin' model where only the most crazed of we Fanboys have any reaction other than "what the hell is THAT? Ninety dollars? Really??!" Y'know? The Corvette & Transport could get it done - EVERY SW fan recognizes those. But there's folks who balk at the pricetag even for the magnificent model of the Corvette. You REALLY think an Imperial Escort Carrier has even the remotest chance?

Bigger ships are worn pretty thin. About the only larger-than-fighter vessels I'd put any money on now are the YT-2400 Outrider type and Hound's Tooth. CONCEIVABLY the Imperial Assault Shuttle - but only if the ships are flyin' off the shelves.

The Imperial Escort Carrier (different than the Escort Carrier) is the same size as the CR90, so it would cost about the same, yes. It has the advantages of having a dagger shape in the front, and big guns giving an intimidating imperial look to it. It is DEFINITELY not as Iconic as the CR90, I agree with you there.

However, it has big capital ship guns, and a small hanger, two things that probably half the Imperial players here would be really excited over. It also has what could be an Iconic shape of that big wedge on the front, making it look like a spear or arrow that you throw at your enemies. Definitely more recognizable than some of the other ships posted. 90 dollars might be a lot to swallow, but here i have seen imperial players saying they would buy Rebel aces just for the proton rockets cards to use.

Its unique looking enough that someone who has only seen Episode 4 would say it probably is an imperial ship, and I would say it is less obscure than the HWK. It is also stated to be the exact same size as the CR90, so it would fit in pretty much the same exact box, and stores could have them on the same shelf, next to each other.

--

So, in my original post, I talked about rules for hanger bays, I want to hear what you guys think about them! How do you think they should work, how tractor beams should work, etc etc!