page 224 states that "...to avoid weapons such as blaster pistols dealing critical damage to heavily armored starships, the damage must exceed the starships's armor before the shot can inflict a critical hit."
that seems quite straightforward.
but what about simply damaging the ship?
what if i lob a thermal detonator at a yt-1300 parked in a hangar? does this cause damage? i am not quite sure what raw is here.
the ship has armor 3, reduced to 2 by breach 1. i get 1 success. considering the quote from p224 i can cause a crit if i also get 2 advantages or a triumph.
but if i don't cause a crit, does the grenade do 1 ht damage to the ship? or would it cause only 1/10 damage and therefore no damage at all?
when i shoot my heavy blaster pistol at a mobquet flare-s swoopbike and score 3 successes it will suffer 1 ht damage, cause the shot caused 10 damage.
if the thermal detonator in the first example caused damage, would the swoop bike go down with a fourth success, making it 11 damage?
please don't give me any houserules, just explain raw and post any significant rules. i am only interested in raw atm.