Hey all. Like many of you, the Defender is one of my all time favorite ships ever since the old TIE Fighter games. I love the look (super aggressive) and concept (space superiority fighter). It's a ship that feels like a real world F-22, not a Spitfire, who can handle a variety of mission rolls and do more than just dogfight.
The problem being, of course, that this game isn't really designed to reflect that level of versatility. The Defender's fancy hyperdrive doesn't matter in X-Wing and missiles are often prohibitively expensive. Even it's amazing dial doesn't appear as maneuverable at first glance as the Advanced Sensors B-Wing. The lack of short turns has been lamented by many and the white K-Turn just encourages jousting-the least interesting form of dogfighting that doesn't favor smaller units of elite ships anyway.
So here is my question: Can the Defender win by rewriting the standard rules engagement? I steadily of making a passion and immediately turning about, can they make a pass and then just keep going? Use their big three turns to swoop back and the white K-turns to facilitate this turn instead of just wheeling back immediately?
Ideally this would work with something like: Delta Squad Pilot + Ion Cannon x 3. They stun their targets rush by and then stay out of arcs until they're ready. This would be a long game, sure. But could it work?
Please note that I'm not asking about whether or not this is an ethical or good sportsmanship. I'm just asking if we think it could be effective.