So while I was sorting through the new cards from AoIA I had an idea for some shenanigans and went about the task of figuring out what ship would be able to make the most use of it. While looking into that I made the following:
19 - Green Squadron A-wing
3 - Push the Limit
0 - A-wing Test Pilot
1 - Veteran Instincts
-2 - Chardaan Refit
21 points total. The same as the beloved Rookie Pilot. Now let's see what we get. A loss of 1 hull and 1 attack die for an extra defense die. It makes Direct Hit! a bigger worry, and the more red die the better. However we see a Pilot Skill increase from 1 to 5. So unless the Rookie was meant to be blocking this is a huge benefit.
Now for a blast from the Spice Weasel we have two actions a turn. A-wings share a similar dial to Squints so there is no lack of Greens to clear stress. Target Lock plus Focus is always handy. When you can get them both at Range 1 you can even feel like an X-wing. And let's not forget about Boost for staying squirrely and Evade for a little extra insurance.
All that for 21 points...