Space phenomenons as curious plot seeds

By Commediante, in Rogue Trader Gamemasters

Does having a nascent Warp Storm throw your ship off course twice, prevent reliable long-range astropathy, turn into a full-blown Warp Storm to cut off the entire region from the rest of the Expanse, then accidentally stumbling into a Warp Portal into another Warp Storm count?

I mean, it's not a tactical "terrain" type of thing.

Other bits of stellar phenomena we encountered:

- A remnant nebula with only "rivers" of charged particles and various gases floating like ribbons

- A gas giant with an enormous gravitic pull, crushing its own moons and making translations difficult (to say the least). The detritus is forming a disc of crap around it.

- A planet that will hurl macroshells at you if you stray too far from the "safe zone".

- A system with only three-to-five channels in and out of the core worlds. Asteroids, comets, strong gravitic riptides, makes this a pirate's paradise--and it was, once.

- A cloud of comets flying in formation, containing precious xenotech inside, routinely sending chunks of ice at anything that gets close.

I think we've all encountered some strange, physics-defying, phenomena out there.

Back on topic, i once had a system that the Explorers could warp into if they knew the exact route to take as there was some sort of warp 'calming' effect in place creating an almost perfect barrier around the system. Never got explored enough to figure out what was causing the effect within the system...

Maybe it was the rumoured STC cache...

No, i was the GM so i knew what it was, i meant the players never got to find out. Maybe one day when a group of mine decides to take more combat heavy vessels that can handle what that system contains then i can dust it off and use it again ;)