Hello everyone! This is my first topic here at Arkham Horror forums.
I have been playing vanilla AH for some time now and tested it with various number of players. It is a fun boardgame.
I really like it when there is a bigger chance of getting a human encounter than monster one. Fightning against maniacs and interrogating cultists is great. I like it when the real terror keeps us waiting and lurks in the shadows. Less real monsters on the board, the better. Now I decided to buy the "Dunwich Horror"-expansion which adds some great rules to gameplay (like injuries and madness) but it also adds new monsters.
First, I thought it is great to have extra monsters but then I realised that chances of having 'normal' encounters just dropped. Now I am thinking to remove the extra monsters from the Monster Cup but I am not sure what happens with the game balance. Usually we lose the game (win probability about 25%) but I like it hard so I don't want to make it too easy either.
Are there anykind of generally accepted house rules which would increase the encounters of Maniacs, Witches, Warlocks, Cultists etc. human or even humanoid encounters? If not, then any help is welcome.
This kind of house rule just popped in my mind. What do you think about it? Every time you beat a Maniac, Witch or Cultist you do not retrieve it as a trophy. Instead of a trophy you gain clue tokens equal to it's toughness. Return the <monster name> to the Cup.

