Hello Folks,
For those of you who have GM'ed this classic Traveler adventure book, or have downloaded it from DriveThruRpg ($4) with plans to run it in the future, which of the nine suspects did you go with as the murderer?
What clues were essential to the PCs investigation? Were there any particular red herrings that you used? Also, what got in the way of the PC's investigation that other GM's should be aware of?
My group loves adventures were they can dig and engage in complex plans. The detective adventure presented in this book is perfect for them and it will be a keystone to my new campaign introducing them to EotE. I want everything to go off perfectly, hence my questions and request for any commentary worth mentioning.
Thanks for any insights.