Is it just me, or does a character's critical damage total apply regardless of location? In the example it states (p.201):
...dealing another 3 damage points to the head...
...dealing 5 points of damage to the body. Mordechai adds 5 critical damage to the 3 he's already accumulated....
Do characters seriously only have one critical injury total? If so, this allows ludicrous results like head explosions from a relatively light tap because their leg's been almost hacked off. Never mind that the head and leg are completely different parts of the body.