Has anyone here had to deal with character resurrection?
If so, what were the circumstances of the death and resurrection?
Has anyone here had to deal with character resurrection?
If so, what were the circumstances of the death and resurrection?
We haven't and in all likelihood wouldn't. Sith strike me as the only 'return from the dead' types. Jedi seem like when it's time it's time just like regular folks.
After character death, a fun way I've found to "bring them back" is have flashback sessions, wherein the player of the dead PC can tell the story of how his now-dead character helped bring about a certain series of events.
Three letters: HRD
My players better not read this, or... You know... ![]()
I've pulled this in my game and I don't think the players have figured it out yet. They thought this person was dead, but apperantly made a miraculous escape before things went bad. The party has assumed that the individual faked their deaths to throw the OpFor off their trail, which isn't a first. Right now the individual who is an Human(oid) Replica Droid doesn't realize it yet either. They also makes for good 'Cylons' for a droid uprising arc I'm toying with doing.
Edit: Also cloning has been done a few times in the books (Thrawn, Sideous, C'Baoth.) Usually inferior copies of the original and/or they go insane. Usually done as a plot device. Still a possibility though,
Edited by swiftdraw
We haven't and in all likelihood wouldn't. Sith strike me as the only 'return from the dead' types. Jedi seem like when it's time it's time just like regular folks.
Most regular folks are just as concerned with legacy as Sith, except unlike the Sith they seem to get around to reproducing.
As for the Jedi, in terms of the alignment of Jedi and Buddhist philosophy, attachment to the worldy plane is to be avoided in the personal quest for enlightenment. However, the propagation of good acts for the benefit of others is also important to both. For the Jedi this manefests in how they use the ability to manifest as a Force ghost, but without an understanding of their ultimate destination that is considered canon the act remains a form of attachment to the world that they share with the Sith for different reasons. In Buddhism the ultimate goal is enlightment, freedom from the cycle of death and rebirth, which is an indescribable state of oneness.
Most regular folks can't do what Sith do though, I am more commenting on the ability to, rather than the desire.
We have had one PC death so far and well... he is dead. We discussed character death before we started our campaign and pretty much agreed dead is dead.
Makes heroic / ballsy choices frigging awesome. Jumping from speeder to speeder at 200kmh, rushing into the open to grab a fallen comrade, riding under a giant scorpion on a speeder bike to distract it away from less combat oriented party members, anything that makes the sphincter factor shoot up is awesome! Permadeath goes a long way to helping with that.
Do people actually play with resurrection rules in Star Wars? I was kind of assuming that once a character is dead, he is dead and that's all there is to it (as Dex Vulen so eloquently puts it, "permadeath").
Well there is 'mostly dead' and 'truly dead' so one needs to be clear.....
Do people actually play with resurrection rules in Star Wars? I was kind of assuming that once a character is dead, he is dead and that's all there is to it (as Dex Vulen so eloquently puts it, "permadeath").
I could see a GM allowing one final Medicine check to bring a very recently dead PC back, depending on the nature of the fatal injuries. Personally, I'd say it'd have to be a very short window, a couple of minutes at most, and it'd be against a Daunting difficulty with a number of upgrades equal to the number of critical injuries the patient/corpse is suffering from. So not something that'd be easy to accomplish, and more likely to be along the lines of "temporary resuscitation with patient still in need of serious medical care ASAP." So the PC would be alive, but they're out of action and not able to do anything until they get the aforementioned serious medical treatment (which in Star Wars would seem to be get them to the nearest bacta tank).
Again, would depend on what delivered the fatal blow. The PC getting vaped by a starship's blaster cannon ain't coming back, while a PC that took a vibroknife to the vitals might have a chance.
If a PC died in my games and my player really wanted to continue playing him or her. I would have a very long conversation with that player outside of the game and talk about how we can make this work without being too cheesy. It's important to respect the rules regarding character death, but I don't mind letting a character continue on as long as we respect the situation that the character has found themselves in.
As a side...
The character that died rolled up another and jumped back in the next session. Our GM worked him into the story and all is fine.
For those worried about XP and being behind the party, with this system it doesn't seem as painful as in other systems. His character is about 200 XP behind the others and is still a valuable asset to the group.
If they are truly all dead there is only one thing to do.
Go through his clothes and look for loose change.
I don't even like allowing raising of the dead in DnD. I put a million restrictions on it because it destroys plot and tension in the story. Maybe it is because i grew up with video games that made you go back to the beginning when you lost. Maybe I am just mean. I just think it takes away from the story.
If Walsh suddenly appeared at the end of Serenity with a few band-aids on his chest it would have destroyed the entire show.
If Agent Coulson would suddenly come back to life in the Avengers it would have .... okay bad example.
If Agent Coulson would suddenly come back to life in the Avengers it would have .... okay bad example.
Well, it took an independent TV series for Agent Coulson to come back, and his return was far from easy or lacking in symptoms/consequences. So that might be a case of a dead character being brought being done well. And besides, we've yet to see the fallout from when the rest of the Avengers (particularly Cap and Tony) learn that Coulson's up and walking.
I do agree that D&D, particularly at the higher levels of play, made character death nearly trivial. In that respect, I'm glad that Star Wars generally doesn't have a "revive the dead" option as a default, with only one character in the EU lore actually possessing that ability with said ability being a major plot element and treated as a trivial thing.
If they are truly all dead there is only one thing to do.
Go through his clothes and look for loose change.
I don't even like allowing raising of the dead in DnD. I put a million restrictions on it because it destroys plot and tension in the story. Maybe it is because i grew up with video games that made you go back to the beginning when you lost. Maybe I am just mean. I just think it takes away from the story.
If Walsh suddenly appeared at the end of Serenity with a few band-aids on his chest it would have destroyed the entire show.
If Agent Coulson would suddenly come back to life in the Avengers it would have .... okay bad example.
No, it wasnt. If anything, it shows how right you are
Hey! Agents of SHIELD did get better. It was almost good at the end.
Okay at least almost worth watching.
Okay better that watching the Bachelor.
They did take the only decent character and make him the bad guy.
I actually had this thought myself the other night, and after a quick look at Wookieepedia, the only way I can see it working would be to have the body cloned, and then the memories of the deceased 'flashed; into the clone.
It is very 'The 6th Day' way of doing it, but the technology exits within the SW Universe to:
A: Create an exact clone (Boba Fett... ANY of the Clone Trooper, Palpatine, etc)
B: Do it quickly (Spaarti Cloning), or the Kamino Accelerated Cloning.
C: Flash Information into the new clone (As was done to train some of the Spaarti clones)
Now, granted, this doesnt really cover the originators previous memories, experiences, and personality.... you would need to make that stretch yourself if you wanted to make this possible.
(And I dont know if Spaarti cloning was available at the EotE time period).
Yes. I know this is a stretch, and it is not something anyone could do... but it COULD make an adventure in and of itself if you wanted to!
As a GM I would do it with bacta, cybernetics and a desire to pick on the players with their own creations. Revenge for failing/not saving me trope +1