Hey, so I read a while back somewhere somebody complaining that he played the first scenario with his tantive vs the tie swarm with howl runner, and that he got destroyed because at range 5 they got 6 evasion dice. He was frustrated that anywhere within the tantive's primary firing range, the opponent got extra dice and so he couldn't hit anything, and that he never got any bonus dice.
Is it just me, or is that totally wrong? I would expect that because it's firing range is from 3-5 (still a 3-range arc, just like every other ship) it would get its extra attack die at range 3, and the enemy would get an extra evade die at range 5. I couldn't find anything in the tantive rulebook about it, though i may have just missed it.