I don't think it's a stretch to say that if it's an option for every sergeant, that the Chapter has a sufficient number to outfit every sergeant if every sergeant were so inclined.
Hmm, depends on how you interpret those rules. Does the Imperium also have enough power weapons to give every single Sergeant in the Imperial Guard one? Because it's an option there, too.
In my opinion, the minimum standard is defined by whatever a unit starts with by its default profile. Wargear options represent battlefield trophies, heirlooms, rewards for exemplary behaviour, or a specialist formation that has been given priority in terms of equipment distribution.
But let's assume for a moment that you are spot on: If the Space Marines would
intentionally
eschew power weapons even if they could give them to every 9th dude in the Chapter, wouldn't this mean that the player this thread is about is spot-on with his refusal?
Right, but the fluff clearly doesn't agree with the crunch there.
Well, I'd say this is an effect of the Deathwatch having better access than the regular Astartes Chapter! Do note that the fluff was referring to Space Marine Chapters in general.
I only disagree with the idea of your off-the-mill Marine Chapter having that much advanced gear lying around, not its availability in the Deathwatch RPG.
Agreed! Or punch him. you can't sever natural attacks IIRC.
... which is quite weird if we think about it! I'd be tempted to houserule it (just like power weapons also destroying an attacker's weapon by parrying, instead of just when
being
parried), but whilst realistic, I suppose it might be too punishing.
Actually, thinking about it - if power weapons in this game can only destroy other weapons when they are being parried, why not just
Dodge
instead? There's no way an opponent can actually force you to parry him. Problem solved!