Hey Guys
I thought I would start a thread about what your favorite quests released thus far are and why. I'm also going to run a poll on this first post to see which quests get the most votes. You can mention other quests or have more after your top 5 but you must have a top 5 for me to add them to the poll. You don't need to put them in order either its just your favorite 5 quests not your top five from favorite to fifth favorite.
Hope this makes sense! ![]()
Here are mine:
-The Massing at Osgiliath. This quest, whilst brutal, is super fun to me. The whole theme and feeling of a huge battalion on your heels is really cool and gives the sense of impending doom. Each stage's setbacks make the quest more interesting and the rangers of Ithilien and the need to sacrifice them/a hero on stage 3 is just so well designed. When they come out as shadow cards and kill an enemy AND then enter play for you it is just too cool. I wish a few more quests had beneficial shadow effects as well as bad ones. The Witch King is awesome, very well done and fun to fight, I've only killed him once and had to flee every other time!
All of the art in this quest is really awesome as well.
-The Battle of Five Armies. The battle of five armies is just such an epic moment in middle earth history. Elves, Men, Dwarves and Eagles all had to unite to fight the real enemy, a whole mountain load of orcs/goblins and wargs! The quest almost lives up to the real event with Bolg, Eagle allies, great mechanics and lots of goblins. The multiple stages at once is a great way to show a large battle happening across a large area and its always great trying to choose which one to have as the active quest card and which penalties to cop for the first few turns. Bodyguard of Bolg is a great card and so are the Unique locations that remove progress from each quest stage but provide victory points. Really love this quest but would have liked to have seen it on a bit more of an epic scale... more enemies (and perhaps a mechanic that brings more of them out as well) but more ally encounter cards (like the eagles) to even this out, perhaps Dwarves from the Iron Hills or Mirkwood Elves. Perhaps the nightmare version will slightly fix these issues though. Some of the art in this quest is epic also.
-To Catch an Orc. Initially, I hated this quest. This was mainly due to my inability to beat it however
. Since I originally got the hang of the quest and got my first victory I run much more powerful decks and like to think I play a lot better as well. Since then I don't think I've had any more losses against it! How hard it was for me to beat (I ran very combat heavy decks that focused more on clearing the staging area and did not run very high questing power) and it forcing me to completely change my decks and adapt them not just to this quest but all quests that require high willpower (regardless of how well you can deal with combat and clearing the staging area) instantly puts this quest amongst my favorites.
The actual mechanics of the stage are really cool as well, the search mechanic works well, the second 20 card deck for each player that Mugash hides in was very cleverly designed and I feel that the Time counters work better in this quest than the other VOI quests and also feel more thematic in this quest as well (amount of time before your presence on the mountain side is detected!).
-Encounter at Amon Din. This quest is not very difficult but for me is extremely fun. Having to keep an eye on and try your best to save villagers while also trying to make progress/hold off enemies gives the quest more depth than many others. Ghulat is an awesome boss enemy (killing villagers while he fights you and getting stronger for every one he kills) and some of the locations are really cool and have fantastic art. Love that you only win if you have saved more villagers than you have failed to save, regardless of killing Ghulat and making it through the quest. Alternative/unique win conditions are always cool. I also chose this quest as the quest for a duel I had on the forums with another member:
http://community.fantasyflightgames.com/index.php?/topic/103579-duel/
This helped the quest become one of my favorites as well, even though I lost the duel ![]()
-A Knife in the Dark. Weathertop! The Prancing Pony! Bill Ferny! The Witch King! Best of the three quests in The Black Riders hands down. Ferny spying on you. Your escape from Bree only for the Nazgul to find you at Weathertop. Having to play the showdown at the Weathertop. Just awesome all round. Bill Ferny made players re think their deck strategies to pull him from staging or kill him with direct damage, if he sticks around too long or puts Nazgul in the encounter deck you are screwed on stage 3 of the quest. The art throughout this quest is amazing, especially the nazgul and their various attachments and treachery cards.
Honorable Mentions
Not in my top five but very close:
The Blood of Gondor (awesome mechanics, fun quest if you don't get brutally swarmed)
The Stewards Fear (always different with the plot and villain, fun but hard quest)
Over the Misty Mountains Grim
Journey Down the Anduin (best quest in the core set, good to test decks against)
The Watcher in the Water (awesome boss fight, very annoying tentacle enemies like there should be!)
POLL
The Massing at Osgiliath 10 votes
Foundations of Stone 10 votes
Journey Down the Anduin 6 votes
The Stewards Fear 5 votes
Conflict at the Carrock 5 votes
Redhorn Gate 5 votes
The Siege of Cair Andros 5 votes
The Fords of Isen 5 votes
The Battle of Five Armies 4 votes
A Knife in the Dark 4 votes
The Watcher in the Water 3 votes
Peril in Pelargir 3 votes
Dungeons Deep and Caverns dim 3 votes
Battle of Lake-Town 3 votes
Encounter at Amon Din 3 votes
Assault on Osgiliath 2 votes
Dead Marshes (Nightmare) 2 votes
Flight to the Ford 2 votes
The Morgul Vale 2 votes
The Seventh Level 2 votes
A Journey To Rhosgobel 2 votes
To Catch an Orc 2 votes
We Must Away Ere Break of Day 2 votes
Blood of Gondor 1 vote
Emyn Muil (Nightmare) 1 vote
Passage through Mirkwood (Nightmare) 1 vote
Shadow and Flame 1 vote
Shadow of the Past 1 vote
Return to Mirkwood 1 vote
Flight from Moria 1 vote
Escape from Dol Guldur (Nightmare) 1 vote
Flies and Spiders 1 vote
Into the Pit 1 vote
Edited after iznax's vote
Edited by PsychoRocka