I have a request for some people to have fun playing a 500-1000 point game and post pictures and/or video about it.
Please?
I have a request for some people to have fun playing a 500-1000 point game and post pictures and/or video about it.
Please?
at some point the rules would break down. all these games have an upper limit to points before it becomes to hard to play
alright, your probably right.
at some point the rules would break down. all these games have an upper limit to points before it becomes to hard to play
Perhaps it would break down and not be COMPETATIVE but I doubt a 500-1000 point epic game would fail to be fun, especially if you have several players manning different squads to keep things progressing smoothly.
Personally, if I were to be in an event that plays this many points, I'd have off of the ships be on steel weights, put the field on plexiglas, and do the actual maneuvering from underneath with Magnets.
My local play group has done two different Epic battles, each with 400 pts per side, 100 pts per player. I don't have pictures, but I might be able to get a few off of FB to link.
Personally, if I were to be in an event that plays this many points, I'd have off of the ships be on steel weights, put the field on plexiglas, and do the actual maneuvering from underneath with Magnets.
Wow. now that sounds cool. Need a bucket of Advil after the game but still cool.
Personally, if I were to be in an event that plays this many points, I'd have off of the ships be on steel weights, put the field on plexiglas, and do the actual maneuvering from underneath with Magnets.
Wow. now that sounds cool. Need a bucket of Advil after the game but still cool.
You could have the actual players keep a bird's eye view while they go, as the only time that you need to directly manipulate a ship is with Barrel-Rolls. (Boosts and Maneuvers all have a strict template to follow, and can therefore be trusted to the monkey-men below).
We listed all ships on a board by PS and made sure to do any actions we could at the same time to speed it up a bit. There were a lot of ships on the 6'x3' board we played on, and we made sure beforehand that no unique pilot/crew/title/droid were used more than once per side. That made for lots of unusual builds. Also with that many ships to support it, the Rebel transport survived and had a few "kills" as well (bull-dozing and splicer tools).
Check out YouTube.
WW40k
Australian group posted a massive game over the May Fourth weekend
One person managing that many ships would take quite a bit of time.
Now a mildly interesting alternative would be to play "side by side" games (assuming Rebel vs. Empire for all) where the "victors" in one section could then fly over to aid their allies in an adjacent section. You could even have it so that if a ship flys off the edge of your battle it ends up in another players battle. The "winner" is whomever wins the most section battles and section battles are only won/lost based on the ships that start the fight in that section.
Examples:
A battle in three parts would have three side by side games.
On each board the loser will be the side that has all of its starting ships eliminated or leaving the board first.
While new ships can come into a battle from one of the other sides those ships do not need to be eliminated for a "win".
Having a ship destroyed or leaving a contested battle counts as points; winning a section means scoring points equal to your section's starting opponent.
My group and I have done several 500 vs 500 games. Some of them took pictures, though not with the intent of posting batreps, but rather because it was awesome to see 30+ ships on the board.
The games play tighter than you'd think at that level and there is definitely a different feel to the game. Some ships, like HWKs find a groove in that level as a support ship whereas they fall a little short at 100. Ultimately, it boils down into little pockets of conflict not too dissimilar from several 100 point games going on concurrently.
The biggest issue is set-up, in terms of time, and the game takes about an hour per 100 points per side. So those, games were 4-5 hour slugfests. Fun, but not something I want to do all that often.
We've played up to about 900 points and the rules work just fine at those levels.