Stressy X's

By Forensicus, in X-Wing

Hi there, just wanted to hear/get some feedback on this little Trio of X-Wings:

http://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v3!s!82:8,58,69:-1:-1:;1:58,70,49:-1:-1:;4:-1,78:-1:2:

Wes Janson PS 8

Determination

Flechette Torps (Stress to <4 Hull)

R3-A2 (Stress to you & the declared Target)

Garven Dreis PS 6

R2-D6 (for Elite Pilot Talent)

Opportunist (take 1 stress for additional Attack dice)

Flechette Torps (Stress to <4 Hull)

Biggs Darklighter PS 5

R5-P9 (Spend 1 Focus to regain 1 Shield)

Shield Upgrade

99 points total (Planning to add Munition Failsafe on Wes once Wave 4 is out or maybe another tweak)

Idea/plan is to have them shoot in PS order (duhhh) and have Wes Strip the target of Focus or Evade, and then Garven Fires Flechette (if he TL'ed) or simply shoots Primary with Focus and passes it to Biggs. Biggs can then use 1 Focus on defense (or offense) and retain the other (from Garven) to regain a Shield at the end of Combat Phase.

The squad will of course work way better sa an escort for a Coordinating Transporter/Tantive and/or if Dutch of Lando w. Squad Leader or similar was flying nearby.....

Thought??

Biggs + R5-P9 + Shield is better than R2-D2 + Shield, but I still think it's not the best use of points. Biggs lives to be focused down, and R5-P9 / R5-K6 / R2-D2 get the most use when taking damage slowly.

For a Biggs + Regeneration, you want to keep Biggs at the BACK of your fleet, so only part of the enemy fleet can shoot at him. Splitting their fire among two targets, one of whom regenerates, wastes a lot of their damage.

So, basically, your formation should look approximately like this:

[ ]

[Wes]

[ ] [ ]

[Garven]

[ ] [ ]

[biggs]

[ ]