Two-handed Fighting and multi-limbed characters

By Tweedledope, in Star Wars: Edge of the Empire RPG

You just convinced me to never allow that multiattack houserule, ever.

You're welcome. :D

Honestly I think it's unnecessary, Autofire is always going to be a better option. I think the true benefits of being 4 armed is being able to hold 2 things and still have hands free for other stuff, climbing for example. Or being able to hold a rifle and still have a Vibro sword to deal with anyone dumb enough to get close.

That's why you mount your rifle on your armor and carry the sword.

I now have a Besalisk in a game where I am aiming to go down this path. The GM and I have discussed this subject, and we have at least something of an idea of how we think it’s going to proceed.

TBH, jury-rigged plus auto-fire is always going to be way worse than anything you could do with multi-limbed characters using lots of weapons. That’s part of why I think it’s okay to do, so long as both the player and the GM understand and agree on the difficulties and consequences.

For me, I think it’s much cooler to have a Besalisk waving four OK-98 blaster carbines or four HH-50 Blaster Pistols, with four or eight barrels of mini-death pointing down range at the target(s).

Star Wars version of Deadshot is rifle for long range, wrist mounted blasters on each hand, monogoggle attached to see in worse conditions.

War Machine from Marvel comics is wrist mounted blasters, shoulder mounted blaster rifle, goggles for seeing in worse conditions, jetpack

Going ham with a 4 armed guy: near impossible but if you pull it off, priceless.

Star Wars version of Deadshot is rifle for long range, wrist mounted blasters on each hand, monogoggle attached to see in worse conditions.

War Machine from Marvel comics is wrist mounted blasters, shoulder mounted blaster rifle, goggles for seeing in worse conditions, jetpack

Wrist-mounted blasters are never going to pose much of a threat in this game. It’s just too easy to get a Soak that is so high they never penetrate — or can be reflected by someone wielding a lightsaber.

Wrist-mounted flamethrowers can be a bit more dangerous. Wrist-mounted rockets or grenade launchers, definitely.

Going ham with a 4 armed guy: near impossible but if you pull it off, priceless.

We will see. I’m taking my inspiration from this guy:

Between-the-Shadows-Armed-to-the-Teeth.j

See: https://christopherburdett.blogspot.com/2015/07/armed-to-teeth-process-star-wars.html

And who cares if auto-fire is deadlier or not? A quad-wielding Besalisk wins due to the rule-of-cool!

Star Wars version of Deadshot is rifle for long range, wrist mounted blasters on each hand, monogoggle attached to see in worse conditions.

War Machine from Marvel comics is wrist mounted blasters, shoulder mounted blaster rifle, goggles for seeing in worse conditions, jetpack

Wrist-mounted blasters are never going to pose much of a threat in this game. It’s just too easy to get a Soak that is so high they never penetrate — or can be reflected by someone wielding a lightsaber.

Wrist-mounted flamethrowers can be a bit more dangerous. Wrist-mounted rockets or grenade launchers, definitely.

Depends on the blaster and it's attachments. I mean, since this is already in the realm of ridiculous, 4 Disruptors or 4 Model-1 "Nova Viper" Blaster Pistols should be decent; The "Nova" even has accurate 2 and pierce 2 right off the bat.

They have to be Encumerance 2 to fit the wrist mount attachment, which excludes a lot of the better pistols.

They have to be Encumerance 2 to fit the wrist mount attachment, which excludes a lot of the better pistols.

A light blaster pistol with superior quality and a fully modded blaster actuating module is 8 damage before successes and pierce 2. :) attachments and mods are great.

Since the thread was already necro'd... what does everyone think about quad wielding with 2 arms?

2 blaster pistols with wrist mounts, freeing up your hands for another 2 blaster pistols. Paired weapon attachment on all.

Technically this should work or that you can at least, hold all them blasters at once.

Would the extra difficulty per additional weapon attack house rule apply here too?

For that matter if we are letting a four armed character attack with 4 weapons then they should in theory be able to shoot with 8 blasters, 4 being wrist mounted. It would be stupidly impossible to succeed or ever generate enough advantage (definitely in the range of an action requiring a destiny flip just to attempt).

I'm of the mindset that there are about a thousand more effective ways to go into combat, but if you want to wield 4 guns while having 4 more mounted on your arms turning yourself into a living battle droid (or just be a 4-armed battle droid), I'm not going to stop you. The investment cost is high enough to do that.

Yep, I agree. Using that "additional weapon used = +1 difficulty" rule, you'll be rolling against 4 purple in Short range alone with 4 blasters; any range past Medium and you're now upgrading purples to red per the rule that states difficulty doesn't exceed 5.

That means 8 blasters in Short range should be rolling against 3 red, 2 purple, before stuff like Adversary ranks, talents like Dodge, Defense, etc...

It's not an optimal strategy but it certainly falls under the rule of cool.