We all love the Scarlet Cowgirl... She's got some shiney new spurs to try on: Flechette Torpeadoes.
Kath+ PTL + slave 1+ flechette torpedoes+ rebel captive
Backstabber
Black squad + wingman
Black squad + opportunist OR Scimitar + flechette
4pts can make Kath more Durable with a sheild upgrade, can add an Ion for more fun, ion pulse missile for more control, or add another missile to either Kath or the Scimitar. I think either Scimitar version w/extra missile or Black Squad and a sheild upgrade for Kath.
This list offers the classic bad choices all around... Kath gives you stress, backstabber means turning your back on Kath Kontrol and a scimitar/mini backstabber depending on your 4th ship choice, fire on the black squad or scimitar and deal with Kath in the end game.
Strengths: control with minimal loss of offense, good durability, higher PS, one of the best endgame ships in the game, solid synergy
Weakness: only 4 ships with only 1 big, lots of points in Kath, lots of points in "gimmicks"
Variants:
Already discussed Oppertunist Black Squad vs. scimitar.
Deadeye + recon on Kath shaves some points.
Getting the girl her trusty Steed back (albino style) could offer good durability, more control with an ion, another threat with Buzzsaw loadout, good synergy with Blacksquad wingman.
Multi-bomber gives a huge Alpha strike followed by Kath the Kloser!
What say you?
What new toys can you sub in? (Oppertunist isn't optimal)
What squads would this list struggle with/dominate?