I had a nice 350 point epic game recently, and it was a great laugh, my opponent was very happy with me running a tantive with my imperials, just foregoing any rebel only upgrades obviously.
I was empire, I took.
Corvette:
2 single turbo lasers, targeting coordinator, sensor team, dodonna's pride, weapons engineer, quad laser, engineering team, tibanna gas supply.
Howlrunner:
swarm tactics, stealth device
Carnor jax, PTL, stealth device
2 saber squadron interceptors with veteran instincts.
2 royal guard interceptors
3 gamma squadron bombers with proton torpedos and seismic charges.
My opponent took.
Corvette with 2 quad lasers, 1 single turbo laser, han solo, tibanna gas supply, engineering team and maybe a few more.
Biggs, tarn, hobbie, wes and wedge with a variety of torpedos and droids
Lando, falcon, gunner, C3P0, assault missile.

my set up. Carnor jax is at the far end.

My opponent made a mistake and deployed as if the tantive would move at ps4, rather then after everything. This ended up leaving wes and biggs on the left (my perspective) while wedge, tarn and hobbie managed to cross over.

I deployed my tantive second, and way out of range of anything for the first few turns, which was a slight error. in the first turn the rebel tantive took out one of my bombers (out of the 9-10 defense dice I rolled I managed 2 evades with focus..).

I swing round to engage. For about 3 turns in a row lando has to land on asteroids to avoid being run over by his tantive, which was quite funny.

soon...
For the next few turns I bring the interceptors in and end up taking out hobbie, leaving tarn with 1 hp and dinging a few shields from the corvette, while he takes out an interceptor. Carnor has been playing it very slow for the first half of the game and hasnt done anything.
Lando destroys one of my interceptors and damages howl and the other 2 interceptors with an assault missile, killing tarn ![]()
I manage to get into range of his corvette's front section with fully powered up weapons, while he had been using them to kill a bomber. the turbo lasers fire first and deal 7 hull damage, I then fire the main gun at range 5.

I lose howlrunner and my last ps6 interceptor, leaving me with a untouched carnor jax and bomber with seismic charge remaining, plus a slightly wounded corvette vs a damaged wedge, wes and lando and an untouched biggs, along with his crippled corvette.
My bomber is plinking away at wes while he chases carnor, while carnor and my corvette deal with the aft section.

now you see it. now you dont ![]()

My corvette dies to lando, biggs, wes and wedge, then my bomber takes out wes and carnor takes out wedge. My bomber then takes out lando with his seismic charge, leaving me with a bomber and interceptor vs biggs. Carnor manages to put biggs down to 1 hit point, my biggs reduces my bomber to 1 hit point, then dies as my bomber scores a natural 2 hits!
The game took about 3 and a half hours or so, including set up. We made a few mistakes and I didnt get to use a bunch of upgrades on the corvette due to me starting it so far away, but this let me join the fight with fully powered up weapons and completely untouched, while my poor fighters had taken a pounding. Carnor Jax proved that staying away from combat for the majority of the game can help in the long run, and that gamma pilot bomber was pilot of the match, taking out wes, lando and biggs ![]()
I cant wait for my next epic game!