Recon X

By Arithion, in X-Wing

A couple of suggestions:

The X-wing didn't have torpedoes or missiles, so it shouldn't have TL standard.

Instead, maybe put Evade in the action bar.

A couple of counters:

- Does a recon X-Wing have lesser sensors or targetting software?

- Is a recon X-Wing significantly more agile?

I don't see any real reason to remove the TL option - even if there aren't missiles to be fired, I think a recon X-Wing would certainly have the sensor capability.

I would drop that cost down to 20 or below. You're looking at a Z-95 with Hull upgrade stats. At PS5 That's maybe 18 points.

It had 3 attack dice. Must have turned it down accidentally.

Here is the Lore from the Wikia page on the Recon-X. Give it a look over and it will show why I want to angle it a certain way statwise.

A vast improvement over the aged and slow Longprobe Y-wings , the T-65BR featured an advanced, high-gain, long-range sensor package with high-speed hypertransceivers in place of the standard X-wing's proton torpedo launchers. The sensor packages were mounted on probes that were launched from the craft and tethered to it by cables.

The on-board R2-R-series astromech droid coordinated the sensors to provide maximum efficiency, a requirement when jumping into potentially dangerous zones. It was also equipped with a HoloNet communicator that enabled it to relay its findings instantaneously to allied command centers.

T-65BR used updated engines and etheric rudder prototypes to eliminate the need for thrusters. In the event that a T-65BR was captured, the pilot was armed with a deadman baradium charge that would destroy the vessel and its recorded data if the pilot was killed.

A T-65BR lacked weaponry other than its laser cannons, as the space and energy was used for its sensor package. Some even had the laser cannons removed as the energy output of the cannons interfered with the advanced sensors

Just curious but why use an X-wing for recon? Wouldn't an A wing be a faster choice (ala SR-71) or a B-wing just for firepower and durability? Further, why are the called - wings, when they don't use the same alphabet?

Just curious but why use an X-wing for recon? Wouldn't an A wing be a faster choice (ala SR-71) or a B-wing just for firepower and durability? Further, why are the called - wings, when they don't use the same alphabet?

Cheaper, more durable, more prevalent. A-Wings were also used for recon missions however.

As for the second question, because of magic.

A couple of suggestions:

The X-wing didn't have torpedoes or missiles, so it shouldn't have TL standard.

Instead, maybe put Evade in the action bar.

A couple of counters:

- Does a recon X-Wing have lesser sensors or targetting software?

- Is a recon X-Wing significantly more agile?

I don't see any real reason to remove the TL option - even if there aren't missiles to be fired, I think a recon X-Wing would certainly have the sensor capability.

And answers to your counters:

- Just looking at it gameplay-wise no ship that doesn't have secondary weapons has a Target Lock action standard. Also, I would assume that fluff-wise a lot of the "real" targeting computers were torn out to make more room for the computing devices needed to decipher what the sensor packages were reading.

-It was a stealthy recon ship, designed to get in and out without being detected, as well as having advanced engine systems; I think Evade is a good choice for the ship.

That would give us a 2-2-3-2 statline with Focus/Evade/Boost and Sensors/Astromech for a cheap(ish) price.

A couple of suggestions:

The X-wing didn't have torpedoes or missiles, so it shouldn't have TL standard.

Instead, maybe put Evade in the action bar.

A couple of counters:

- Does a recon X-Wing have lesser sensors or targetting software?

- Is a recon X-Wing significantly more agile?

I don't see any real reason to remove the TL option - even if there aren't missiles to be fired, I think a recon X-Wing would certainly have the sensor capability.

And answers to your counters:

- Just looking at it gameplay-wise no ship that doesn't have secondary weapons has a Target Lock action standard. Also, I would assume that fluff-wise a lot of the "real" targeting computers were torn out to make more room for the computing devices needed to decipher what the sensor packages were reading.

-It was a stealthy recon ship, designed to get in and out without being detected, as well as having advanced engine systems; I think Evade is a good choice for the ship.

That would give us a 2-2-3-2 statline with Focus/Evade/Boost and Sensors/Astromech for a cheap(ish) price.

Additionally, the Lambda has target lock capabilities as standard, even though the secondary weapon is a laser cannon that gains no more benefit from target locks than primary weapons do.

On a related note, as far as I've noticed the Lambda is also the nearest thing the Imperials have to an EW Recon platform. Being able to lock on to targets fits with this mission description.

Ideally, I would want it to be a nice support craft for any other squadron. That or else be a fun kind of unit that makes the Rebel player really think differently. Could even be a unit centered around a certain objective in a gamemode. I'm pretty open to seeing where this unit could go.

A couple of suggestions:

The X-wing didn't have torpedoes or missiles, so it shouldn't have TL standard.

Instead, maybe put Evade in the action bar.

A couple of counters:

- Does a recon X-Wing have lesser sensors or targetting software?

- Is a recon X-Wing significantly more agile?

I don't see any real reason to remove the TL option - even if there aren't missiles to be fired, I think a recon X-Wing would certainly have the sensor capability.

And answers to your counters:

- Just looking at it gameplay-wise no ship that doesn't have secondary weapons has a Target Lock action standard. Also, I would assume that fluff-wise a lot of the "real" targeting computers were torn out to make more room for the computing devices needed to decipher what the sensor packages were reading.

-It was a stealthy recon ship, designed to get in and out without being detected, as well as having advanced engine systems; I think Evade is a good choice for the ship.

That would give us a 2-2-3-2 statline with Focus/Evade/Boost and Sensors/Astromech for a cheap(ish) price.

Outer rims smuggler. TL action and no secondaries. Beyond that not having targeting sensors on a ship with a targeting system seems off.

But TIEs were supposed to have more sophisticated targeting computers than X-wings, yet they don't have the TL action.