Call of Cthulhu State of the Game "Report"

By Max Wax, in CoC General Discussion

Here it is: CLICK

A Game of Thrones just got Winter/Summer Chapter Packs theme. Call of Cthulhu will get Day/Night asylum packs theme. How unexpected!?

It's good to hear that the game is doing well, and I'm sure that the game will be in good hands with James Hata with help from Nate.

Also I can't wait for Dreamlands, good times ahead.

dreamlands!!!!!!!!!!!!!!!! and im actually looking forward to day/night being useful. its always seemed like such a wasted subtype.

Amazing news ! Lots of it ! And almost all of it is good !

Chick


Asylum Pack 13, Twilight Horror

Spoiled: Nasht and Kaman-Tha, The Enchanted Wood, Nathaniel Elton, King Kuranes, Randolph Carter, The Silver Key, Princess Zura, Mnomquah, The Tower of Koth, and Richard Upton Pickman, Gugs, Ghouls , other " Tribal Decks ," and neutral new resource Zoogs . Dreamer characters and Dreamlands support.

The Dreamlands set comes with its own serial tale, introducing Gregory Gry (a talented but reluctant Syndicate card shark) and the mysterious Twila Katherine Price (a rebellious Miskatonic University art student with an obsession for the Dreamlands).

Agency get some powerful Attachment synergy. Syndicate get a new deck draw strategy. From Masks and Relics returns the Evironment card in Rays of Light. The Night is a unique monster. Day and Night get AP treatment. That might be the hardest part of all this to consider and speculate. The cycle needs to work with all the cards out, and not be as inward as some choices have perhaps been. Polar Loyal Mask Encounters lookout.

To reach the Dreamlands, a sleeper must find an unusual stairway in a conventional dream and walk down the Seventy Steps of Light Slumber to face the judgment of powerful gatekeepers named Nasht and Kaman-Tha . Evol lyrics off Dreamquest, "il Monito di Nasht e Kaman-Thah".

The Enchanted Wood is a fictional place in H. P. Lovecraft's Dream Cycle and is located in the West Dreamlands joining the South. Its main inhabitants are the zoogs. A unique, haunted tree grows in this forest whose seed originally came from the moon. This tree's sap can be fermented to create a potent drink. A stone trapdoor in these woods leads to the top of the Tower of Koth and from there into the kingdom of the Gugs in the Underworld. However, because of a curse of the Great Ones, no Gug may exit through this portal.

The East is a continent that is largely uninhabited, except for Ooth-Nargai. The city of Celephaïs is the capital of Ooth-Nargai and was created from whole cloth by its monarch King Kuranes , the greatest of all recorded dreamers.

Mnomquah , the Lord of the Black Lake, is first referenced in Brian Lumley's short story "The Sorcerer's Book" (1984). Mnomquah is trapped inside the Dreamlands' moon, though how he became imprisoned there is not known. He appears as a vast reptile with a crown of snaking feelers and empty sockets in place of eyes (though they still serve as sensory organs). His mate is the repulsive Oorn. It is said that when the other Great Old Ones return to lay waste to the world, Mnomquah will be reunited with his bride. Mnomquah is called the Lord of the Black Lake because he rules over the Lake of Ubboth beneath the surface of the moon. Already famous Shudde M'ell is another Lumley diety.

Ghouls - Ghoul Khanum currently has five other Ghoul friends. More are coming. Subterrene inhabitants of the waking world, ghouls travel into the dreamlands through underground graveyard tunnels. They have a somewhat human physiognomy but with rubbery skin, canine faces, and slumping forms. They may become greenish when elderly. They have a simple language of meeping and gibbering. It is noted in the "Dream Quest of Unknown Kadath" that a human spending time with these creatures may in fact become one of them.

Gugs - AE Slavering Gug gets a friend. Twenty feet in height, Gugs are black-furred monsters whose yellow-fanged mouth runs from the top to the bottom of the head and opens vertically. Their paws are two feet and a half across and are equipped with formidable talons. Their eyes are pink and jut two inches from each side, shaded by bony protuberances overgrown with coarse hairs. Formerly inhabitants of the Enchanted Wood, they were cursed to live in an underground city-kingdom of cyclopean round towers. Mortal dreamers were their former food, but their diet is now restricted to ghasts. Gugs are voiceless and talk by means of facial expression.

One thing I really hope they address is distribution of the packs in the UK - it's hopelessly random at times. Near me, there are three good games shops, one of which is part of a bigger chain of four, they have no problem getting almost anything FFG produce - except Asylum Packs. Talking to the owner of the chain again yesterday, he's having constant issues getting information about them, as well as actually getting stock. He's been able to get the core set without too much grief, but not expansions. Interestingly, most of the UK websites for games list the Asylum Packs as out of stock. If some places can get stock and not others, then a distribution company needs a severe talking to - and if there just are not enough copies shipped in to the UK, then FFG need to look harder at their distribution models!

I know there's always 'ordering over the internet', I often do just that, and for Asylum Packs have ended up more than once using EBay to get them from the US - but it's always good to be able to see the product on a shelf, or be able to tell players you meet at clubs or shows they can get hold of a copy somewhere, rather then a pretty vague 'you might find it on the internet'.

Max Wax said:

A Game of Thrones just got Winter/Summer Chapter Packs theme. Call of Cthulhu will get Day/Night asylum packs theme. How unexpected!?

CoC did it before AGoT, though. Dreamlands has been shaping up great, and it's suitably weird.

Also, there are some more nice previews. One of them here .

puj-dunk-lg.jpg

A pretty bad-ass Gug.

Night-lg.jpg

A card compatible with Hastur, possibly capable of removing Willpower . That's a big deal.

Rays-lg.jpg

Cheap and usuable Day card!

This is g.r.e.a.t news.

kinda funny that slavering gug is a monster and not a gug. the only gug in the game for so long and it would be able to be part of the new stuff.

Can't wait to have it in my hands ! I'm a big fan of everything which deal with complementarity and tribes.

(I used to play green elven in M:tG ^^ ) This is a lot of fun, using combination and similar effects (or quite-similar ones!)

That new purple Gug looks just great, Puj Dunk Gug Chieftan, with the new Gug subtype, the 48th subtype. Illustrator Cris Griffin's 10th card. He also did Tulzcha, Ho Fong, and Reawakened Elder Thing, which have similarities to new Gug. AE Slavering Gug is still coolest. He don't need no Gug subtype. Notice the new Dreamlands collectors symbol. Thanks Nate for the new risings of cthulhu. Welcome James Hata. To the others Nate mentioned, it was nice to see many familiar names from the board helping to sail this White Ship to Sarkomand and beyond. There are also two more spoiled Dreamlands images. The Cat of Ulthar, or is it a zoog, eating that human hand is crazy. Nice mushroomscape. The monster on the cover of the Twilight Horror AP is rancid. What is that tentacly chomping abomination?

RobertIain said:

One thing I really hope they address is distribution of the packs in the UK - it's hopelessly random at times. Near me, there are three good games shops, one of which is part of a bigger chain of four, they have no problem getting almost anything FFG produce - except Asylum Packs. Talking to the owner of the chain again yesterday, he's having constant issues getting information about them, as well as actually getting stock. He's been able to get the core set without too much grief, but not expansions. Interestingly, most of the UK websites for games list the Asylum Packs as out of stock. If some places can get stock and not others, then a distribution company needs a severe talking to - and if there just are not enough copies shipped in to the UK, then FFG need to look harder at their distribution models!

I know there's always 'ordering over the internet', I often do just that, and for Asylum Packs have ended up more than once using EBay to get them from the US - but it's always good to be able to see the product on a shelf, or be able to tell players you meet at clubs or shows they can get hold of a copy somewhere, rather then a pretty vague 'you might find it on the internet'.

Can you supply the names of the stores that you're referring to? We'll get on this issue right away, I even had a conversation with our UK partner on this topic due to your post. We'll do what we can on this. Part of the ongoing issue is for FFG to communicate the "LCG" concept in general (which is going very well in the U.S, but is a bit slower overseas, as most of our communication is via our partner network.)

Thanks man!

Christian
FFG

johnny shoes said:

. Illustrator Cris Griffin's 10th card. He also did Tulzcha, Ho Fong, and Reawakened Elder Thing,

:) The unisex nickname is confusing, but Cris Griffin is actually Christine Griffin...

been a while, since I posted here...

but...

dreamlands!

DREAMLANDS!!

this is great, I love dreamlands. give me cats of ulthar chars any day! and gugs!!

(can't believe Im writing it - good work FFG) :)

Brian Lumley’s first Dreamlands book of his Dreamlands Series is Hero of Dreams. The second book, Ship of Dreams (1994) stars silly vagrant antiheroes David Hero and Eldin the Wanderer, unwitting questers for Kuranes. They accept Kuranes’ commission, rather than rot for 5 years in jail. In their travels they meet the Princess of Zura - a beautiful, living woman, ruling over Zura the land, which carries the stench of death, and to which no living person willingly goes.


Nathaniel Elton

Cthulhu's Heirs is the third title in the Cthulhu Cycle series, an anthology of new Mythos fiction edited by Thomas M. K. Stratman. Oakland: Chaosium Books, 1994. With the exception of contributions by Ramsey Campbell and Hugh B. Cave, the stories included are original to the collection. Campbell is seminal here, for he is the integral element in later Cthulhu Mythos (1950s to present). Stratman describes the tales as "more than 20 writers' visions into the landscape of Lovecraft Country."

In the anthology, Arthur William Lloyd Breach's “The Return of the White Ship: The Quest for Cathuria” (1989) tells the tale of Basil Elton's grandson, Nathaniel and the mysterious ship. One wonders if Nathaniel Wingate Peaslee had anything to do with Breach’s choice.

Does the Gug Chieftan mean that the Gugs are going to be part of the Yog faction now?

well as long as some of the dreamlands stuff is based off the lovecraft's stuff ill be happy. not a big fan of other mytho writers but dreamlands should be a good setting for this game.

JerusalemJones said:

Does the Gug Chieftan mean that the Gugs are going to be part of the Yog faction now?

im thinking we might see gugs across all the monster factions, but yog/shub work real well together so maybe they will be in just those factions. but then i think yog and shub have been the two main factions to use dreamlands creatures so far. i could be wrong but nothing in cthulhu or hastur is coming to mind right now.

gugs were supposed to be pretty horrifiing creatures so i could see hasturs gugs having some sorta insanity effect.

only time will tell....

So, with the reprint of the Core Set, are they going to reprint Mr. Clarney back to Miskatonic?

I'd just like to point that others have done FAR more for this game than myself, so I'm entirely surprised to see my name in that article.

On the plus side, Booya! I'm pumped about the Dreamlands stuff. Day and Night was one of my favorite mechancis when I started Cthulhu, and while I thought the seasons were a nice addition to AGOT, they had to kind of be hacked on to the system to fit a card type. It seems to fit more elagantly in Cthulhu.

Monsters going cross-faction is uncommon. Among Mi-Go, nine are Shub and two are Yog, for instance. Eight Shoggoths are Cthulhu, two are Yog. Dark Young and Deep One subtypes haven't crossed. Byakhee and Yithians haven't. Zoogs look to be neutral only. But I hope for cross-faction Gugging.

Regarding Clarney, we've never seen a card reprinted different until Core. There's sure to be a difference in a re-released core set. Could be miniscule, like an ISBN change, or big, like a beefed up look (with domains please). There was a reference to vamping up core. But I'm guessing blue Clarney.

Kennon, don't sell yourself short. You're both good natured and ligit cthulhu.

gugs really havent crossed factions yet since the only gug we have so far is a 'monster.' we do need some yithians though. hope to see some of them in the future. maybe a yithian, mi-go pack someday.....

werent the zoogs the little creatures the cats fought? and i think we might see more ghouls in the shub faction. and since leng is in there maybe they will stay tied to hastur. moonbeasts and the blood suckers sound cthulhu-ish. there is so much in the dream quest story, i dont think ive ever been more excited for a coc release. i wanna go read the story again.

Ah, yes, good catch there Pearljamaholic. Does that mean we'll be seeing the Cats of Ulthar in the Dreamlands cycle? I would be pretty pumped about that. Maybe a mini tribe that gets better as there are more in play? Something like the Brothers of Fire (I feel like I'm misremembering the name) that needs multiples in play to be really effective? And of course anti-Zoog.