I'm not starting this thread to bash x-wing. This is a good game. I've just been frustrated I guess the same with myself regarding it. I've been playing off and on for a year and I just can't make it work. I don't expect to be some sort of store champion a regional champion, but I at least like to get close to or just above a .500 winning percentage. in contrast I play Star Trek attack wing, & I have won of several events there including winning the Deep Space nine. yes I know there are differences between the two games, I just find it hard to believe that I can be so well in one in so horrible in the other.
I know my piloting needs work. And for some reason my dice rolls are horrible. But I also seem to just not get the list building done correctly. Is this game a game where the named pilots its just are not worth it? for instance I want to use Wes Jansen, but I have a feeling he's just too expensive. I know which is a must-have as is howlrunner, but is that it?
I feel my desire to use these named pilots in there cool abilities is really hamstring my list building. I feel like most the name pilots I should not even be using. To be honest I'm wondering what ships are useful for what anymore. I just can't make a list that seems to do decently.
I'm considering just stop buying anymore miniatures for this game and just occasionally play for fun.I don't want to go down that route since I've bought at least one of every ship.so I'm asking help from the community to help talk me off the ledge. I guess I need help figuring out two things.
-other than the stand bys like wedge and Howlrunner, are named pilots worth it?
-what roles do all the ships in X Wing have? should I have only one of certain ships, and or should I feel the multiples?
I am sorry if this is sounding whiny. But I have been trying to figure this out on my own and I can't do it . I guess I'm trying to figure out if this is something I can fix for me or if its a lost cause.
Edited by Captain_Arrr