thinking about F&D beta.

By oriondean, in General Discussion

Why do you equate Law and Chaos with Light and Dark, respectively?

I was thinking the same thing. Empire = Law, Ewoks = Chaos :) As far as "law" goes, Jedi are somewhat neutral provided there is harmony, and harmony can be pretty complicated...

Off-topic, but I now have a mental image of a Jedi Barbershop Quartet.

And it is delightful. If I directed the next three movies, you would definitely get this.

You can play it however you like but what you're quoting comes from the Force powers section. I personally think it's just to keep Exile and Emergent from being extinct and it's a clunky mechanical design and nothing but an xp sink. All an AoR or EoE character has to do to bypass it is simply buy the universal spec, then they are FR1. Then they don't spend another xp in the universal spec and jump into the F&D one. That isn't terribly narrative and like I said is nothing more than an xp speed bump imo. I wouldn't bother.

"He is too old -- yes, too old to begin the training. Require spending too much XP he would."

"Can't I just bypass that FSE speedbump?"

"Fear, Anger, Rules-lawyering: the Dark side."

A quick Google search and I found a copy of the F&D play test doc, and page 194 it says " If a PC does not begin play with Force rating 1 (this generally will only happen if the player selects a career from Age of Rebellion or Edge of the Empire), the character will need to take one of the Force-sensitive universal specializations in those books to gain Force rating 1 and become a Force-sensitive. "

Also, page 94 states that " Force talents may not be used by characters who are not Force-sensitive. "

So in order to gain a FR1 you need to take one of the universal specs from EotE or AoR, or start with a F&D career.

-EF

You can play it however you like but what you're quoting comes from the Force powers section. I personally think it's just to keep Exile and Emergent from being extinct and it's a clunky mechanical design and nothing but an xp sink. All an AoR or EoE character has to do to bypass it is simply buy the universal spec, then they are FR1. Then they don't spend another xp in the universal spec and jump into the F&D one. That isn't terribly narrative and like I said is nothing more than an xp speed bump imo. I wouldn't bother.

The quote from page 94 is in the Talents section, not the Force Powers section.

You're right that I can play it how I like, but people have been asking if there are rules preventing non-Force-sensitive characters from taking Force talents. I'm just showing them the rules. I'm not saying it's right or wrong, I'm just saying as writ, you can't.

-EF

Holy cow, this thread grew 15 pages since I last looked at it! Is there a good summary page/post I can scan? I don't have time at work to read all the goodness in this thread!

https://twitter.com/darthgm

GM Phils' Twitter feed if anyone is interested in the announcements today. He is at the Flight report at the Con.

The only thing I need to know from FFG right now is this: when. will. you. take. my. money?

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I wish they would switch on a Beta forum. They threw up one for Armada Johnny on the spot.

The more I read of this the better I like it, the rules are so incredibly elegant, it's like they really learned from the WFRPG3 development and grew a system that is flexible, story oriented and lovely. Someone suggested spending 1k xp for funsies, so I did, it was fun. Seems like you hit the "movie jedi" around 250 - 300 xp and Obi-Wan ala EP 2 around 500.

I think it will run you a bit more than that to build the whole character--remember that you'd need at least 2 different Lightsaber forms, a fair number of skill ranks, a fair investment into Sense, Move, Influence, probably Enhance, maybe Heal, a FR of probably around 5 (enough to commit a couple of dice to stuff and still be able to roll for various powers and talents), and a secondary focus in piloting.

If you wanna do Anakin as of Ep. III, you'd also need some focus in mechanics.

Also, Shien Technique lets you use Cunning as the base for Lightsaber. Obi-Wan describes Anakin, who uses this technique, as a "cunning warrior."

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I wish they would switch on a Beta forum. They threw up one for Armada Johnny on the spot.

My F5 button is going to break any time now. . . .

I wish they would switch on a Beta forum. They threw up one for Armada Johnny on the spot.

Probably as soon as the announcement is made on the home page.

I wish they would switch on a Beta forum. They threw up one for Armada Johnny on the spot.

That's cus Christian doesn't give a **** about RPG's

Clairification about Morality, does it apply to non-Force Sensitives? I REALLY want to port it over to my Edge game ASAP.

Clairification about Morality, does it apply to non-Force Sensitives? I REALLY want to port it over to my Edge game ASAP.

Given that there aren't any non-Force-sensitives in F&D on its face no. If you wanted to though it is by no means a leap of faith to go ahead and do it. You'd simply be ignoring the converting dark pips issue of creating Conflict, but could still hold players actions in the game as a source.

Clairification about Morality, does it apply to non-Force Sensitives? I REALLY want to port it over to my Edge game ASAP.

You could I guess, it works best with Force Users as far as I can tell, but there is nothing stopping you from implementing it in your regular game. just like duty and obligation works together.

I wonder if I my game master use all three mechanics. can I start with 140 xp as a human? :P

Edge isn't supposed to be a moral game, its supposed to be amoral except maybe for the force sensitive exile.

Sounds like your players are playing the right game but you might be DMing the wrong one...

Looking at the Shien Expert it suddenly bothers me a bit, the path into shien technique requires you to take a talent called street smarts... Neither Luke nor Anakin were particular street smart, actually, they were both kinda the opposite even later in their careers.

Just got sent a scan by my friend in the US; he's posting the book to me now (I'm in the UK).

Reading through it and liking it thus far. Already decided we won't be using the Morality rules as they stand - ideally the characters should switch between Light and Dark fairly regularly. I'm thinking of modifying these rules for a 'corruption' state, to properly separate the truly evil Force-users from the 'dark hero' anger-is-an-energy chaotic types who represent our 'Dark Side' characters.

As balance and Zen will be our aim, I might even give out penalties for characters who are not indulging both of their light and dark sides... They are feeling 'out of balance' and aren't properly expressing their natures. (ie. a generally heroic Light Sider is playing his Compassion, but not his Hatred Morality. If he doesn't exact some righteous vengeance on some deserving wrongdoers, his unexpressed anger leaks out and starts to mess him up, and the general feng-shui of his group. Kind of a Vampire: Masquerade thing, where you have to let the dark side out occasionally if you are to focus and direct it...)

The players are pretty stunned that the Jedi are now going to be their main adversaries, but they've already started thinking up backgrounds for ex-Jedi now hunted by their former masters...

And yes, I think we need a new Beta forum. One thread isn't enough, any salient points will soon get lost in the crush of posts!

Anybody notice they already posted a new game coming out next year board game style but **** this thing looks like it could easily spun in to help a GM run a narrative RPG with maps, campaign stories, and minis for the maps. Just an observation.

NOW WHERE IS MY BETA PAGE AND ABILITY TO ORDER THE BOOK!!!!!

TAKE! MY! MONEY! AND GIVE ME STUFF!

Okay feel better now so I am wondering about coming up with an alternate crit table specifically for lightsaber combat for the purpose of those games. I mean it is Force and Destiny if they think that the characters will not be working toward lightsabers (or a vast majority) they are nuts. Or maybe a better idea, I kind of liked the critical cards Paizo did for Pathfinder because they had different effects that reflected what happened based on the weapon type. Maybe something similar as an alternative like Ranged, Bludgeon, Slashing, Piercing, and Special (this being force powers or maybe class specialization related) so instead of using the percentiles you just flip a card. Might help on the narrative side of things or it might slow it down thoughts?

Clairification about Morality, does it apply to non-Force Sensitives? I REALLY want to port it over to my Edge game ASAP.

It can easily be ported over to any non-F&D game, sure. While you don't get the triggers of spending DS pips, it's still got some non-Force dice benefits/drawbacks to high/low morality. Heck, the paragon/renegade split from Mass Effect is a prime example of non-Force-sensitive characters using Morality.

-EF

Looking at the Shien Expert it suddenly bothers me a bit, the path into shien technique requires you to take a talent called street smarts... Neither Luke nor Anakin were particular street smart, actually, they were both kinda the opposite even later in their careers.

That's a side effect of it being in the shady career of Sentinel. Why is Shien, a strong, hard-headed form, under the spy career instead of the Warrior career? Why is Shii-Cho, the training form, here while Juyo is conspicuously absent? If they scrubbed Form I to let the Warrior take Form VII, I would understand, but...

I'm reading the Beta inbetween stabs of the F5 button, building a character - and I found Table 2-2, the "What Can You Spend XP on and How Much Everything Costs" table.

FINALLY! Seriously, it took them two editions to finally get around to putting in a simple 'raising stats costs you X, raising skills costs you Y' table? That right there is worth the 60 bucks for the CSB for me!

Having the Lightsaber forms as actual Specializations is odd to me. Wouldn't they better serve as Universal Specializations? Or is the point about Balance and XP spending in order to pick up multiple forms?

As has been previously said by others, Improved Reflect seems not only difficult to get to but overpowered and rare. It's usually pretty easy to hit someone in this game (thus the soak, and the soak-like aspects of reflect) which means 3 threat or 1 despair (Unless you invest in Sense) is hard to get. When you do though, it is an auto-hit against anyone in medium range?

It is simple, which is fine, but seems odd to me that you could just use a baddies minions to whittle down the BBEG's wounds without an attack roll against him. (And how can a ranged "short" blaster shot go beyond it's own initial range? Am I being pedantic?)

Looking at the Shien Expert it suddenly bothers me a bit, the path into shien technique requires you to take a talent called street smarts... Neither Luke nor Anakin were particular street smart, actually, they were both kinda the opposite even later in their careers.

That's a side effect of it being in the shady career of Sentinel. Why is Shien, a strong, hard-headed form, under the spy career instead of the Warrior career? Why is Shii-Cho, the training form, here while Juyo is conspicuously absent? If they scrubbed Form I to let the Warrior take Form VII, I would understand, but...

Yeah, thing is Juyo was widely considered to be a dark-side-leaning technique (dunno what you could expect from something called the "Ferocity Form"). Windu developed Vaapad as a varient, but he didn't teach it to very many people. I could see Juyo (with a Vaapad talent, possibly "Swift Flank" or "Tempered Aggression") coming up in a future supplement.

I think FFG is just using the names of these forms in a sort of nod to the background and history of what has come before. I don't think they ever intended to bind themselves to 'how stuff worked before'. You start breaking up Lightsaber forms from skill trees when you've already got separate Force powers and I think you are manufacturing complexity for the sake of it imo.