Ladies and Gentlemen,
Allow me to direct your attention to the following list, which almost took the top spot at our Regionals.
"Howlrunner" — TIE Fighter
18
"Mauler Mithel" — TIE Fighter
17
Adrenaline Rush
1
"Winged Gundark" — TIE Fighter
15
Scimitar Squadron Pilot — TIE Bomber
16
Scimitar Squadron Pilot — TIE Bomber
16
Scimitar Squadron Pilot — TIE Bomber
16
Its strengths are:
- High durability (good in a timed format)
- Damage output equivalent to a mini-swarm, as long as Howlrunner is around
- PS 2, 2, 2, 6, 7, 8
- No one knew how to combat it, as it took whatever was thrown at it, and threw it right back. And it lasted longer.
Weaknesses:
No special "tricks" or fancy/situational maneuverability options.
A few highly mobile ships used as flankers are very effective against it
Note that there are even stronger/better versions which replaces Winged Gundark and Mauler with Backstabber and Dark Curse but this was the one used.
This is all just to say (as others also have done recently) that Bombers aren't as bad as many people would think. Provided you don't take any ordnance.
Give it a spin, it is fun to both fly with - and against!