so at what point do you consider dice rolling cheating?

By Torresse, in X-Wing

I actually use fear and conditioning to get better results from my dice. Everytime a die fails a game-critical roll it gets sacrificed to the Dice Gods by fire, in front of all my other dice. Blank results have gone down by 75%!

I used to play D&D with a guy who would line up his dice on the edge of the sink so they could witness him flushing poorly rolling dice down the toilet.... He went through a lot of dice.

  1. One-handed shake and roll.
  2. One-handed roll but don't shake.
  3. One-handed dice on palm and flip hand to drop.
  4. Two hands cupped around the dice, shake them like a maraca and release.
  5. Two hands cupped around the dice, shake them like a maraca while dancing and singing in mimic to The Mask Samba Scene before releasing.

Those are just some of the ways I like to roll the dice. Personally I find 4. and 5. to be the most effective with 5. having the added bonus of psychologically freaking out the opponent. I've not started X-Wing yet but my time playing games have not been dull.

P.S. Hello everyone.

And people wonder why I laugh at the oddsmen as they tell me about dice and what they will roll. There are so many variables from surface hardness to distance rolled.. and now active manipulation of the odds..

I say if you find someone doing these things, question them first. I can be polite, mbut if you do anything other than grab a few dice and toss them, I'm gonna question your ethics and watch how much worse your luck gets after you stop. Like the OP said, the one guy was getting consistent good rolls, it was only due to his poor kovement skills he lost.. some justice there, no matter if you cheat you lose..

This is a game, and there isn't some grand prize of thousands of dollars.. lets not cheat shall we, fly casual is a good motto, but be wary of thine opponent is a better one... sometimes you have no idea who shows up for a game at tourneys.. be mindful of the players, we dont need people ruining the fun...

Just how I see it.. a cheat is a cheat, and should be warned, then banned if the activity continues..

Accept that those kind of players with their "cheat rolls", blocking, or 12 fly arounds, are just in it for the wins.

Wait, are you saying you think blocking is cheating?

I am not calling this "cheating" there is nothing for/against such things in the rules. Again, it's like those in FPS games who find certain areas that are within the game boundaries that weren't meant to be there. So, it is upon the designers to either confront / fix it or accept / leave it.

These are the things that aren't seen on paper. As for Swarm, I would say that like D&D grapple (3rd ed), any unit that is shooting at target w/in a "Swarm" overlap, the intended target would receive additional DEF die(ce). Which makes sense, because you are flying in close to each other. Like in real combat, in most movie dogfights, you can watch that the front intended target go full defensive and evade / countermeasures. His wingman would have to wait for a clear shot to engage the rearward hostile. You just don't start shooting behind you buddy in hopes that you will miss him and hit target.

Back to topic of dice rolling, I do feel that excluding a "regular" shake & roll, if you are at least attempting to force the dice in your favor, would constitute cheating / poor sportsmanlike. I would prefer some sort of "roll tower or dice arena" so that, like in the 13' worlds top 4, dice aren't hitting objects on the table.

Whole point of dice, is to show random %, i mean you already have better chance to atk than def on dice alone.

I have seen as well as witness, those who devote themselves to dice gods, will roll several dice @ a purchase counter.

Again, I have only witness 1 person "forcing" their dice by a trick roll. The cylindrical instead of a "roll" he would flip it. This allows him to position the "High" end of the die downward on hand then simple flip off and not 100% of course, but very high % number to constant get hits / modified hits.

And people wonder why I laugh at the oddsmen as they tell me about dice and what they will roll. There are so many variables from surface hardness to distance rolled.. and now active manipulation of the odds..

I say if you find someone doing these things, question them first. I can be polite, mbut if you do anything other than grab a few dice and toss them, I'm gonna question your ethics and watch how much worse your luck gets after you stop. Like the OP said, the one guy was getting consistent good rolls, it was only due to his poor kovement skills he lost.. some justice there, no matter if you cheat you lose..

This is a game, and there isn't some grand prize of thousands of dollars.. lets not cheat shall we, fly casual is a good motto, but be wary of thine opponent is a better one... sometimes you have no idea who shows up for a game at tourneys.. be mindful of the players, we dont need people ruining the fun...

Just how I see it.. a cheat is a cheat, and should be warned, then banned if the activity continues..

Let me rephrase my original comment.

A roll is a roll is a roll. A slam or a spin is not a roll.

I generally tend to agree with most of your posts, sir.

I'd agree with this one if my grand pappy hadn't taught me his method of "sector rolling" for giving yourself above even odds at a craps table.

If a person consistently sets his/her dice, throw them the same way every time, and has a consistent surface that does not change (dice box, what have you...), then it can be done.

The method I find most laughable is the Will Wheaton method of folding dice. That is also cheating... Sort of.

Let me rephrase my original comment.

A roll is a roll is a roll. A slam or a spin is not a roll.

Yes, if the dice actually roll on the table, it's all good by me.

If the person throws the dice so they don't actually roll... And they do this repeatedly, especially if they're setting dice up on specific faces before throwing them... That's just wrong.

The method I find most laughable is the Will Wheaton method of folding dice. That is also cheating... Sort of.

What is this "dice folding" you speak of?

As for fixed dice, I usually suggest to my opponent that we use the same die set and range rulers for convenience sake. I always measure the range 1s myself, just in case someone's ruler isn't to spec.

Back to the topic, a roll is a roll. If you can roll a legal attack die across a table and get it to land on crit 3 in 8 times or better consistantly then you are in the wrong hobby, get to Vegas ASAP!!!

Twisting a die like a top or slamming or palm flipping dice is not rolling.

Lets not get this paranoid. If anything these are ritualistic nonsense combined with a lucky roll. If it happens for every game somebody has for an extended period of time then talk about it. But otherwise, they're probably trying to be funny.

Someone cheating.. ruins my fun... and this is the magor reason I play this game. It's fun... remove that and I will avoid it. Part of the reason I haven't made an effort to attend tourneys is the competitive nature af many people when in high stress situations.. which, if you didn't realize, is a high stress situation. People show up, they plan to win.. or at least hope to.. therein lies the demon..

I can be competative just as much as anyone, but I like to just play the game, make some cool moves with my squints and Firespray, or shuttle and when it's over, tell ky opponent it was a good game... I usually dont worry about who wins... tourney situation is different.. I used to play the Legend of the Five Rings card game.. tourneys for national positions and local or statewide positions were intense.. and I was always checking my standings... number 6 Crab player in California was pretty decent and I tried hard to keep my standing... not really looking forward to that in this game...

It's a game.. have fun.. fly casual... don't cheat... simple really...if you have to cheat to win, you really shouldn't be playing the game.. just my take on it...

Edited by oneway

Let me rephrase my original comment.

A roll is a roll is a roll. A slam or a spin is not a roll.

Yes, if the dice actually roll on the table, it's all good by me.

If the person throws the dice so they don't actually roll... And they do this repeatedly, especially if they're setting dice up on specific faces before throwing them... That's just wrong.

The method I find most laughable is the Will Wheaton method of folding dice. That is also cheating... Sort of.

What is this "dice folding" you speak of?

Sorry, another name for "slamming".

And people wonder why I laugh at the oddsmen as they tell me about dice and what they will roll. There are so many variables from surface hardness to distance rolled.. and now active manipulation of the odds..

I say if you find someone doing these things, question them first. I can be polite, mbut if you do anything other than grab a few dice and toss them, I'm gonna question your ethics and watch how much worse your luck gets after you stop. Like the OP said, the one guy was getting consistent good rolls, it was only due to his poor kovement skills he lost.. some justice there, no matter if you cheat you lose..

This is a game, and there isn't some grand prize of thousands of dollars.. lets not cheat shall we, fly casual is a good motto, but be wary of thine opponent is a better one... sometimes you have no idea who shows up for a game at tourneys.. be mindful of the players, we dont need people ruining the fun...

Just how I see it.. a cheat is a cheat, and should be warned, then banned if the activity continues..

Everybody has games the dice are amazing in. Some people just always have good rolls. Calling them cheats if they do can be insulting. Calling anyone out in a single game is likely going to leave you the one kicked out.

I doubt I'll be the one ejected, as I do have a bit of common sense, and can tell when most people are being honest or not.. I read people very well. I also don't just jump up and point a finger yelling Cheat!!!

I understand you dont know me from Adam, so you can make comments like this, and it won't bother me. There are reasons I say the things i do.. I have seen a lot come down the turnpike in my near 40 years of gaming... I have seen many dice cheats, and I can tell the difference between some one who knows how to do it and they guy that just has to have his dice just so.. he's the guy that lines up his dice with all the high numbers up in between rolls.

I've seen cheats and I've seen incredible skill. I once knew a guy that was so good at darts that he hit every mark I called for 5 minutes... that is skill...

Not everyone looks around and sees everything... typically I dont either, but consistency has a habit of catching my attention.. and once you start to observe you find the reason for such consistency.. you make your choices from there...

My wife taught me her dice voodoo. While shaking the dice in your hand, unfocus your eyes and picture hits (or evades, as the case may be) in your head. Do not refocus your eyes until you let the dice fly.

I like to screw with people by saying what the dice will be then rolling. In truth I am at 50/50 being right but it's funny when it works and I purposely throw them across the table and bounce off objects and such, It makes people so mad.

I like to screw with people by saying what the dice will be then rolling. In truth I am at 50/50 being right but it's funny when it works and I purposely throw them across the table and bounce off objects and such, It makes people so mad.

Psychological warfare is fun

I had a method where I snap my wrist and hand launching the dice on the table. It's one particular way I roll my dice, other ways I don't feel comfortable. One guy even made a joke about it! The flick causes the dice to spin in the air. It works for me and I normall feel like I get more hits and fouls than blanks but I never prep my dice besides rolling them around in my hand.

I had a method where I snap my wrist and hand launching the dice on the table. It's one particular way I roll my dice, other ways I don't feel comfortable. One guy even made a joke about it! The flick causes the dice to spin in the air. It works for me and I normall feel like I get more hits and fouls than blanks but I never prep my dice besides rolling them around in my hand.

That's the same technique Toresse was referring to at the very beginning that I showed him... I personally think it's all psychological, I can't come up with a good reason why rolling like this would produce better results, but it does *seem* to work. Gaah, I hate it when reality doesn't align with mathematics...

Because spinning dice are more stable around the rotational axis (gyroscopic effect), and are less likely to "flip". If you put the good side (the one with the least blanks) up, you can subtly increase the odds of a good roll because you are much more likely to get a result from those 4 sides. The faster they spin, the more stable they are, and you can even bounce them off other surfaces if you are skilled.

Lining them up in your palm, then flicking your wrist so they "roll" off your fingers to gain rotational momentum as they leave your hand, is one method by which cheaters can influence dice. It is pretty easy to spot if you are looking, because the dice need to be "set" in hand and the throwing motion is rather distinctive.

Guess I am a cheater I can consistently roll blanks... And focus if I have bumped that round.

I have found myself that I roll more consistently if I use a dice cup. This applies to X-wing as well as D&D, especially when rolling multiple dice. Dropping them in a cup, giving it a shake, and pouring them out rolls much better for me than shaking them in my hand and dropping them or tumbling them on the table. Gives me no direct control over the dice, but I can say that I have seen an improvement. I also have found that bouncing dice instead of letting them roll when you release them works better for me.

So, be honest, am I cheating? Again, I don't put a certain face up and try to drop them a certain way or anything like that, and bad rolls still happen. But I have definitely noticed it works far more consistently this way.

I'd be very tempted to call someone a "cheat" if his method doesn't encourage randomization and may even do it if his dice are just too consistent.

The thing is I could almost see a person being able to 'learn' how to roll a die for a certain result. Of course if you change something about the method that would likely change the outcome. I know way back in middle school we had a science "project" about randomization where we were to flip a coin 100 times (or maybe it was more) and record the results. My number was something more than 70% heads but when I did my flipping I tried to have my initial setup the same every time; some position, force, and movement should give a somewhat consistent read even if the result should have been closer to 50%.

I had special X-Wing custom dice made that are all crits - is this wrong?

:P

I can influence the die results easily. If I Target Lock, I roll Focus results. If I take a Focus Action, I roll blanks.

Works like a charm.

I had special X-Wing custom dice made that are all crits - is this wrong?

:P

only if you get caught....lol

A roll is a roll is a roll. I don't care what they do with the dice before they toss them, as long as they don't try to play with them after they leave my opponent's hand. Unless the dice are loaded, there is absolutely no way they can affect the outcome.

I would disagree with you. I have noticed that dice tend to land favorably with the "trap door method" of rolling. That is when someone holds their hand only an inch or two above the table, then simply rotate their wrist to let them fall. It limits the amount of momentum the dice have, and in doing so limits the number of times they can tumble upon hitting the table. The results are much more noticeable with "sided" dice rather than numbered ones. In my circles we all roll "ball n' cup" method. Close both hands over your dice pool, rattle like crazy and cast them suckers like dragon bones. This is not a rule of ours, we're mostly D&D players so that's just… how we… roll. <_<

Uhg, i backed myself into a corner with that, i couldn't help but pun it up.

Edited by That One Guy

At Any point my opponent rolls more evade than I have hits or more hits than I have evades!