So, my players entered the wreck of a Mechanicus vessel: bad idea.
The main, old, rusty near-heresy archeotech cogitator was corrupted by a chaos entity years ago, became sentient and mad, killed all the tech-priests and formed his own army of servitors. The idea is partially based on the Irradial Cogitator from Mark of the Xenos, a Deathwatch book.
The players have been separated from their main forces and attacked by a single murder servitor. That thing is nasty. All of them burnt a fate point ("No no, I don't want a plasma pistol, I prefer the good ol' laspistol" said once the Rogue Trader) and were knocked unconscious.
Now, I have two options:
- their soldiers save them in some heroic way --> BORING but not cruel
- the servitors capture them, bring them to the cogitator who is going to torture them in some way ---> FUNNY but cruel
I prefer the second option, but I don't know how to manage it at the moment. I thought something GLaDOSesque, with the players trying to pass some horrible tests for the amusement of the machine. Maybe using some archeotech device created by the machine, maybe like a PORTAL GUN YEEEH or maybe something less powerful. That device could also be their only way to escape the ship.
What do you think?