This will be my first 300 point game, third with the transport (other 2 prior were 200 points with 1 win 1 lose)
Just wondering what ya think of this and what area could if any needs approving.
Chances are my opponent will have at least 3 shuttles and a Firespray, probably with hlc since he beat me our first game 200 points with it.
This is my 300 point list with what I currently have
Transport
Comms booster
Combat Retrofit
Shield projector
Bright hope
Wes
Veteran instincts
Luke
R2-D2
Opportunist
Wedge
Opportunist
R5-P9
Blue squadern
Fire control systems
Blue squadern
Fire control systems
Chewbacca
Gunner
Falcon title
Dutch
Ion cannon
R2 Astromech
Rebel operative
Ion cannon
The main theory with this is hopefully keep the b wings in the front lines, and have Wes shoot first to hopefully strip any tokens, followed up with Luke and wedge.
Chewy is there to help tank,and as a heavy hitter
The Y wing for support. Passing target locks and ion support along with the hwk. Hopefully slow him down, maybe line up my transport to ram (easier said then done)
The transport can hopefully make him target it, and with reinforceing the fore section take some hits,and recharge.
Hopefully able to user jam down the road to give more stress to my opponents ships.
I guess the main thing is set up. Still unsure how I should set up my units at the start. Want to stay somewhat close to the transport but always afraid I may collide with my own which is bad.
Couple things I've considered
Taking fcs off the blue,and upgrade to Daggers. No upgrades.
The low pilot score on the blue may cost them to die before shooting. If they are Daggers they may get a shot off.
On paper I think it looks promising. The 3 xwings I have in this have done me well in 100pt,and 200pts game before.
The key is set up.
Would love to hear some thoughts and if there is something I should consider, feel free to suggest something