Flying droids?

By Wolph, in Star Wars: Edge of the Empire RPG

Reading Wookieepedia for droid information, I see there are droids that have repulsorlifts and can fly. Example: http://starwars.wikia.com/wiki/MN-2E_general_maintenance_droid

This is different than the Jet Pack (or R2's jets in the prequels) so I don't feel the "JET PACK" rules should apply, especially for droids that ONLY move by flight and have no legs.

Can we have a "pet" droid that flies around and does things like act as an "eye in the sky"?

Can playable droids fly?

Are there any rules governing flight beyond the "hover" that Toydarians do?

THANKS!

Droids that use repulsorlifts only can lift a droid or person a few meters. Which would be good for moving around terrain but your not going to be flying through the air over a city or anything.

Reading Wookieepedia for droid information, I see there are droids that have repulsorlifts and can fly. Example: http://starwars.wikia.com/wiki/MN-2E_general_maintenance_droid

This is different than the Jet Pack (or R2's jets in the prequels) so I don't feel the "JET PACK" rules should apply, especially for droids that ONLY move by flight and have no legs.

Can we have a "pet" droid that flies around and does things like act as an "eye in the sky"?

Can playable droids fly?

Are there any rules governing flight beyond the "hover" that Toydarians do?

THANKS!

For what you're looking to do, the Toydarian rules are appropriate. In exchange for this ability, you might want to reduce the droid's starting XP by 5 or 10. I'm not fond of spending XP like this, but until they give us other ways of adding non-equipment 'species traits' to droids, this is likely the easiest way.

Dangerous Covenants has an "Arakyd Industries Recon Remote". Which is probably what you're looking for in terms of a "pet". They're cheap, not hard to find, transmit data from 20 kilometers away, and a single person can use 4 at once to keep track of things

For PC droids, HappyDaze's suggestion of cutting starting XP by 5-10 is a pretty solid option. I'd suggest also considering a charge of around 1,000 credits and treat it like having gear installed. This of course is just for cramming Hover into a PC droid. Actual flight, and you should probably charge them the full price of a jetpack.

Hover is really it in terms of flight that isn't jetpacks, vehicles, or flying mounts.

Another viable, undocumented option is the Gravity Belt from SoF; the item was included in a table but was actually meant to be cut from the release. There are no details about operation, but there is a credit cost listed. Sam mentioned this on the O66 podcast and that "since we didn't include rules, it's up to your table to decide how it works."

Edited by themensch

Droids that use repulsorlifts only can lift a droid or person a few meters. Which would be good for moving around terrain but your not going to be flying through the air over a city or anything.

I have played a hovering droid (was a former Imperial torture droid, heh). We basically went with a rule like this. When it came to climbing surfaces it didn't have an advantage because precisely angling its repulsors to ascend an uneven cliff face was similar to the difficulty of actually scaling the cliff with hands and feet.

Basically, don't give the droid too much over a being with arms and legs. It may not stumble over uneven terrain, but if it's trying to move fast it may not be able to properly generate its repulsors accurately against the ground, causing the equivalent of a stumble.

Edited by Kshatriya

There is also a hovering droid in EtU. Although it's a silhouette three droid so probably a little bit bigger than what you are looking for. I believe (afb) that it uses hover rules similar to Toydarian.

I just gave my droid player repulsorlifts for free because droids get kinda screwed compared to other 'species.'

+1 starting soak, immunity to a bumch of stuff, max of six implants, not having to deal with a lot of the social inconveniences from said implants, and being one ofthe best classes to specialize with is nothing to sneeze at. Personally, if it wasn't for.the.fact that I love the role playing aspect of Gands all of my characters would be droids.

All that aside, you're also always considered someone's property, even if you're "free." And subject to easily-obtainable mind-wipes on a whim.

I do loooove Gands though.

Thank you all for the input. We just wanted to make sure we were not overlooking an established ruling that was defined by a single paragraph in an obscure place.

The basic gist I am picking up is that as long as it seems fair and logical for our game, we are good to go with whatever we choose (until such time as a new book comes out that covers flight, maybe if they add Geonosians or another flying species).

Thanks again!

Droids that use repulsorlifts only can lift a droid or person a few meters. Which would be good for moving around terrain but your not going to be flying through the air over a city or anything.

I'm curious -- don't most speeder bikes and swoop bikes use repulsorlift engines? Or airspeeders, for that matter?

What about AZ-3's "Speeder Mode"? (See http://starwars.wikia.com/wiki/AZ-345211896246498721347 )

Floating droids are more comparable to land speeders (which maintain a repulser cushion a couple feet off the ground) than to airspeeders (which are closer to airplanes in the altitudes they can get to).

Edited by Kshatriya

Droids that use repulsorlifts only can lift a droid or person a few meters. Which would be good for moving around terrain but your not going to be flying through the air over a city or anything.

I'm curious -- don't most speeder bikes and swoop bikes use repulsorlift engines? Or airspeeders, for that matter?

What about AZ-3's "Speeder Mode"? (See http://starwars.wikia.com/wiki/AZ-345211896246498721347 )

I think that was more a function of that droid model as opposed to a standard feature.

Droids that use repulsorlifts only can lift a droid or person a few meters. Which would be good for moving around terrain but your not going to be flying through the air over a city or anything.

I'm curious -- don't most speeder bikes and swoop bikes use repulsorlift engines? Or airspeeders, for that matter?

What about AZ-3's "Speeder Mode"? (See http://starwars.wikia.com/wiki/AZ-345211896246498721347 )

Honestly, I am going off of what makes sense to me, not any facts that I have uncovered (though I welcome them). With AZ-3 I added the emergency Speeder mode because that was shown in the show.

As far as finding logic behind why can one thing do this but not another thing? Simply put (in my mind) is the intent behind the droid/speeder/swoop bike. I would think that swoop bikes have a lot more powerful repulsorlift engines than a droid just meant to move around at waist hight.

Eh. Thinking about it, I retract my opinion on charging credits/experience for the option. Makes sense for basic hovering to just be handed to the player if it's standard in the droid model - anything otherwise should then be charged for. My reasoning for this is because no matter what, every droid isn't created equal, so it's kind of weird to just start arbitrarily docking credits/experience for certain perceived bonuses.

Astromechs for instance technically can't communicate fully with most organic beings without a form of assistance, and good luck with them making it up and down stairs and ladders without some sort of assistance. 3PO droids walk around slowly but also have vocabulators that would give them easier times in deceiving people.

So what do you do? How and where do you draw the line? Eventually it just leads into giving every droid extra experience/credits and tell them to just start marking off on a checklist of what their capabilities are - and the just start deducting. All in a way of trying to "balance" everything.

Hover really isn't that much of a huge gain to warrant any special rules in gaining it. Sure, you can move over some rocky terrain like nothing while the other players need to do some simple checks - but Hover won't help much when you're trying to push through thick forests or even some heavy winds (heavy winds likely adding more difficulty for Hover characters than any that are more grounded).

I think that was more a function of that droid model as opposed to a standard feature.

Bingo.

The only reason I listed that was because the droid did it on http://starwars.wikia.com/wiki/Fugitive