So, outside of creating house rules and creating our own mods for slug throwers, is there really a point to them? They only have one very small advantage, and thats price.
My main criticism is that the critical is so low. Going off of the CRB the critical for the pistol and rifle are both 5. That is insane. Blasters hit their target with a blast of energy that in my mind disperse around the surface it hits (unless reflected), slug throwers should be piercing (unless ricocheted) and anything that forces its way into someones body, pretty much is going to do critical damage. Another sore point is that their is no ammo, with grenades you have several types, the same thing should be done for bullets. Now I realize that I could probably go on and on on different mods that could be done but my basic question is this, is there any hidden advantage I am missing for slug throwers? Outside storyline use?