So our motley crew just claimed a cruiser in our last playsession. It was a big deal for us...we have decided to move shop onto the new ship but it has been significantly damaged. I will 'splain...
- The ship had an atomic detonate inside one of the port macrocannon batteries. As a result both batteries are literally gone.
- The resulting explosion vaporized a giant chunk of the ship
- The bridge was annihilated in a catastrophic booby trap that triggered when the previous captain died
- No other damage was done to the ship, we took it down completely through boarding actions and sabotage.
Here is my main concern: Atomics generate all kinds of radiation...is there any way to fix this in the grim darkness of the wartorn future?
How long does it actually take to repair damage of this kind assuming the repairs are being done in a proper shipyard?
How long does it actually take to remove and install new components onto a ship assuming the hull is intact?
I can't remember seeing this laid out in the main rulebook or supplements. But I am assuming that I just missed it.