Double Transport

By Zoccola, in X-Wing

So now that they spoiled Raymus Antilles I thought about a new double transport Epic list.

GR-75 Transport: Intelligence Agent + Raymus Antilles + Frequency Jammer + Duty Free (43)

GR-75 Transport: Intelligence Agent + Intelligent Agence + Slicer Tools + Quantum Storm (43)

So the idea is that every turn:

Start of Activation look at 3 ships in RB1-2, try to find ships that selected white manuevers, assign one a stress with Raymus.

On the Duty Free's activation: choose the Jam action, select a target in RB3 to jam, and then use Frequency Jammer to jam another ship in RB1 of the first target.

On the Quantum Storm's activation you should have 3+ ships in RB1-3. Spend 1 energy per stressed ship to do one unavoidable damage.

Then capitalize in the combat phase with a bunch of ion cannons.

Here's the list:

GR-75 +Intelligence Agent +Raymus Antilles +Frequency Jammer +Dutyfree

GR-75 +Intelligence Agent +Intelligence Agent +Tibanna Gas Supplies +Slicer Tools +Quantum Storm

Kyle Katarn +Wingman +Ion Cannon Turret +Tactician

Jan Ors +Wingman +Ion Cannon Turret +Tactician

"Dutch" +Ion Cannon Turret +R2-D6 +Wingman

Wes Janson +Veteran Instincts

Wedge Antilles +Predator

Luke Skywalker

Biggs

Alternate: Drop Dutch and the 4 Xwings for

5x Dagger Squadron + FC + Ion Cannon

In the ideal situation, the Transports should stress 3 targets a turn and then Kyle, Jan and Dutch should ionize them, potentially opening them up for a ramming action by the transports. Alternatively, on a low energy cycle, the transports allocate 4 stress and the HWKs add 2 more to the mix. Thats a lot of stress to deal with and can negate some ships which rely on actions, especially if you start doubling up on them.

Could be fun. I have really been humming and hawing over buying a second transport. I think I will and Im going to start practicing formation transport flying! :)

Edited by Zoccola

Sounds fun

You should try to fit Hobbie and the new R3 astromech. I played the 2nd Hoth scenario last week with a dutyfree / slicer frequency jammer + Dutch and Ion turret + Biggs shield and R2-D2 + Hobbie and R3 and a Bwing with Ion canon. And it was really devastating..

Aren't too transports 4 epic points? AKA 1 too many to actually legally run?

oh wait no, some campaigns have multiples don't they...

Edited by That One Guy

300 point games are up to 5 epic points typically, which is enough for two transports, or one transport and one corvette.

Aren't too transports 4 epic points? AKA 1 too many to actually legally run?

oh wait no, some campaigns have multiples don't they...

A one on one epic game allows 5 epic points per player, so two transports or a transport and a corvette is legal.

Aren't too transports 4 epic points? AKA 1 too many to actually legally run?

oh wait no, some campaigns have multiples don't they...

A one on one epic game allows 5 epic points per player, so two transports or a transport and a corvette is legal.

Really? I thought they were only 3? jesus, i have trouble dealing with just one, I can't imagine how to hit two of them. And ESPECIALLY a transport and a corvette!

Aren't too transports 4 epic points? AKA 1 too many to actually legally run?

oh wait no, some campaigns have multiples don't they...

A one on one epic game allows 5 epic points per player, so two transports or a transport and a corvette is legal.

Really? I thought they were only 3? jesus, i have trouble dealing with just one, I can't imagine how to hit two of them. And ESPECIALLY a transport and a corvette!

Yup, 5 points for 1 on 1, and 3 points per player for 2 on 2. So, in team games, each of the four players can field one huge ship.

Aren't too transports 4 epic points? AKA 1 too many to actually legally run?

oh wait no, some campaigns have multiples don't they...

A one on one epic game allows 5 epic points per player, so two transports or a transport and a corvette is legal.

Really? I thought they were only 3? jesus, i have trouble dealing with just one, I can't imagine how to hit two of them. And ESPECIALLY a transport and a corvette!

Yup, 5 points for 1 on 1, and 3 points per player for 2 on 2. So, in team games, each of the four players can field one huge ship.

Ok that must be where I was getting the 3 points in my head from. Thanks.