Awhile ago, back when I was hardcore into Doom: TBG (mostly, back when I had more people I knew to play WITH me, seeing as how the interest never fully died out xD), a friend of mine and I compiled a sound program that we would use in conjunction with the board game, to make it a little bit more realistic. As I recall, I made mention of this and even intended to put this program up onto the forums, but just as I was about to, the forums were going through major construction and I forgot about it and then never did so when the new forums came online.
Anywho, long story short, if anyone would like to check out the program, let me know and I'll see if I can't get a temporary upload link for you guys to check it out and see if you like it. If you are adept at simple programming, you might even want to take a look at it and make some improvements yourself, then re-upload it for others to view your modifications (as I'm done with fiddling with the file and am happy with the way it is, unless someone is willing to add something else to it).
Just a note, nearly all of the files are taken from the Doom 3 game. This includes weapon sounds, monster spawn sounds, monster death sounds, monster occasionally making sounds whilst the monster is still active, the classic doom theme, the Doom 3 theme and some various, repeating ambient sound files for a different atmosphere.
There is also a small table in the center to assist the Invader in keeping track of enemy marine HP/Armor/XP. At the moment, there is no sound for clicking on the XP, but there are sounds for marines gaining/losing HP and gaining/losing armor and also a small table for the Invader to keep track of how many times he was gone through the deck, along with a small, foreboding remark by the antagonist of Doom 3 when the 'Through Deck' button is clicked on.
If anyone is interested in this player, please let me know and I'll take the time to link it. If not, then no worries, just thought I'd share this contribution to the game with other people who loved/love the game as much as I did.