Which Imperial ship is equivalent to the Corvette?

By bitrider, in X-Wing

The way i see it FFG wants to make early ships of a product line that people are familiar with. ...

I'm not so sure you need the word 'early' in that statement. I think FFG will be hard pressed to put some of the 'goofier' EU ships into the game. If it isn't easily identifiable as Star Wars, a ship is going to have an uphill battle getting made.

Vigil-class! Vigil-class! Vigil-class!

What the hades is this Disney XD? If I have to pay for a premium channel to see It, screw'em.

CR-90

Length: 150 meters

Width: 48.6 meters

Height: 32.6 meters

Nebulon-B Frigate

Length: 300 meters

Width: 72 meters

Height: 166 meters

So the Nebulon-B Frigate is twice the length of a CR-90 and taller than the CR-90 is long. How exactly do you expect to transport that? Not to mention how expensive that model would be.

A sliding scale version would be half again larger than a CR-90. Yes it would be big, but not outside the realm of possibility.

Here are some pics showing what I mean:

http://nezumi.me.uk/Rebel_Scum/sliding.jpg

http://boardgamegeek.com/image/2014049/sans_fi?size=original

Edited by admiralcrunch

Nebulon-B

Yes, current 'background' has it being designed for the Empire to combat fighters. However, in OT it is seen much more often as part of the rebel fleet. I don't recall if we ever see one being used by the Empire.

Now, in some ways this could give some flexibility by giving cards for Rebel AND Empire in a single ship. BUT...it seems that if FFG was going this route, the CR-90 was used by the Empire, and often in the roll of anti-fighter (as opposed to slugging it out with capitol ships) and that would have been just as good of an option as Nebulon-B for 'can be used by both sides'.

Also, Nebulon-B is too tall, making it's overall size even if scaled down a bit too large. I also suspect you'd see a ton of them falling over damaging it and any ship it lands on. To make it stable would require a base much larger than the ships organic footprint.

Solution

Dagger shaped ships really say Imperial to those of use who grew up with OT. There are two dagger shaped reasonable sized ships that seem to fit the bill.

Vigil class = 255 meters

Here is a great model of it http://fractalsponge.net/gallery/Vigil/

Bayonet class = 200 meters

300px-Bayonet_LC.jpg

I personally like the Vigil, but that's maybe because a more detailed version of it exists. The Bayonet fits better in size. (I also like the name)

I'd suggest FFG use 3 'cards' to represent either one of these two.

Yeah, so many of these ships are simply too large, and I agree with Norsehound that the IPV-1 just doesn't have it. My hopes are on a Lancer or a Tartan, but neither of these have sufficient profile in most players' knowledge.

I also like to Gozanti.

But failing these things, I think a Gamma-class assault shuttle would be great, complete with spacetroopers, but it would only have to be large scale, rather than huge.

Gammas aren't that fantastic either. They're more like large ships we have in the game, rather than Huge ships.

Of course FFG could throw us a curve ball and use... a station instead! The XQ platforms are a little bulky but at least in their TIE Fighter incarnations, they were manageable. Alliance inflates their size to star destroyer levels but I've run with a mocked-up platform and it seemed to all right. Which reminds me that I need to find the time sometime to adapt that platform to the new huge ship rules...

I thought the Nebulon-B would be the ceiling of how big we'll see huge ships on the table but now I'm not sure. Unless you drastically re-size it the Nebulon-B will have a hard time staying on the table for more than a few turns, because it won't be able to turn around or stay in place and will eventually fly off the board.

Agreed. When I first started playing the game I thought the Nebulon B *might* just scrape into the game.

Then I saw the Rebel Transport, and thought about it. The Nebulon B would be at least three times as long as a Rebel Transport, and as tall as it is long. As cool as it would look, I just don't think it's feasible.

As to actual suggestions - I'd like to see the BFF-1 Bulk Freighter for the Imperials as an equivalent to the Rebel Transport. Iconic for players of the X-Wing games and usable as an objective or target in scenarios as well. Make the Class-A Cargo Containers it carries detachable and they can be used as mission objectives as well!

As for an Imperial Corvette equivalent... that's a bit more difficult. There's quite a few suggestions in this thread , most have their drawbacks though.

Edited by FTS Gecko

If they give the Empire a ship the movies only showed in Rebel Hands I'll be very frustrated. The Nebulon B is a rebel ship or it isn't in the game. Doing otherwise is trolling the fans.

This is honestly why I don't think we'll see any more Huge ships in X-wing. I do believe another Epic element will be added under the control of the Empire. It would even seem that FFG had attempted to produce the obvious Imperial Epic element earlier, but were not happy with the play testing. The next Epic set will truly be epic and must be perfect. It is the moment(s) that this game was inspired by.

I've said this before, but I'll say it again:

I don't think the Empire will get any huge ships. At least, not like the rebels just have. I think the Empire will bring a different type of Epic play into the mix. Maybe a Trench Run set that comes with laser towers and the like. I think FFG can do better than "here's the Imperial version of the product we just released. It plays the same... but different."

Whats wrong with similarbut different? Works great for all the small and large ships.

Because the Huge ships are not designed to be played in standard death-match games. Because regular and large ships are, FFG needs to keep things balanced. The two Huge ships are designed for Epic play. There is no ship the size of these two in the original Star Wars movies that play a memorable role in the movies.

That being said, the Empire does have "Epic" things that could be introduced to the X-wing game with a little bit of creativity. I think FFG would better serve the game if they continue to provide DIFFERENT Cinematic and Epic elements for the game.

I've said this before, but I'll say it again:

I don't think the Empire will get any huge ships. At least, not like the rebels just have. I think the Empire will bring a different type of Epic play into the mix. Maybe a Trench Run set that comes with laser towers and the like. I think FFG can do better than "here's the Imperial version of the product we just released. It plays the same... but different."

Whats wrong with similarbut different? Works great for all the small and large ships.

Because the Huge ships are not designed to be played in standard death-match games. Because regular and large ships are, FFG needs to keep things balanced. The two Huge ships are designed for Epic play. There is no ship the size of these two in the original Star Wars movies that play a memorable role in the movies.

That being said, the Empire does have "Epic" things that could be introduced to the X-wing game with a little bit of creativity. I think FFG would better serve the game if they continue to provide DIFFERENT Cinematic and Epic elements for the game.

But epic play is still a deathmatch. I could see some towers and such for cinematic play, but making epic into a senario style game kills the point of the distinction.

No, Epic play involves more than just a death match. Even at the tournament level. For friendly games, they are scenarios. At the tournament level you'll find it is a battle of resources. The time limit makes it a VERY different game. VERY rarely will large armies fight to a "total victory".

Furthermore, the two Huge ship that are currently available are actually Epic in the sense that you are reminded of a memorable scene from the movies when you see them. All of these EU ships being listed in this thread do not carry this nostalgia.

The objective is still deathmatch; it feels like deathmatch only larger and longer (which is fine by me). Hell, there are a few list types that rarely see a game fit within the time limit anyway, but that wouldn't make it anything other than a deathmatch objective. You may play epic as scenarios in friendly games, but that doesn't mean everyone does.

The player base is split for going into epic anyway, and I'm pretty sure most who are that into the game are fine with EU ships.

I think we'll see the Imperial-type Gozanti from Rebels, as it ties in with what Disney/Lucas is currently pushing out. With the destruction of the EU a lot of what people are suggesting simply doesn't exist anymore, so we're left with what we've seen recently.

With the destruction of the EU a lot of what people are suggesting simply doesn't exist anymore, so we're left with what we've seen recently.

I'm not sure we know this yet - not until Disney releases some kind of document stating what is now cannon and what is officially excluded. I don;t think this has happened yet, has it?

I think we'll see the Imperial-type Gozanti from Rebels, as it ties in with what Disney/Lucas is currently pushing out. With the destruction of the EU a lot of what people are suggesting simply doesn't exist anymore, so we're left with what we've seen recently.

I've seen this suggestion a lot, and I do like the ship, but both the official length and a reasonable estimate based on the scale of the TIE Fighters carried by the "Rebels" version get you in the neighborhood of just 40-45m. To me that's verging on a Large ship, rather than Huge--does anyone really want the imposingly Imperial ship to be half the size of the Transport?

I think we'll see the Imperial-type Gozanti from Rebels, as it ties in with what Disney/Lucas is currently pushing out. With the destruction of the EU a lot of what people are suggesting simply doesn't exist anymore, so we're left with what we've seen recently.

I've seen this suggestion a lot, and I do like the ship, but both the official length and a reasonable estimate based on the scale of the TIE Fighters carried by the "Rebels" version get you in the neighborhood of just 40-45m. To me that's verging on a Large ship, rather than Huge--does anyone really want the imposingly Imperial ship to be half the size of the Transport?

I wouldn't mind it being a 1 point epic ship.

I think we'll see the Imperial-type Gozanti from Rebels, as it ties in with what Disney/Lucas is currently pushing out. With the destruction of the EU a lot of what people are suggesting simply doesn't exist anymore, so we're left with what we've seen recently.

I've seen this suggestion a lot, and I do like the ship, but both the official length and a reasonable estimate based on the scale of the TIE Fighters carried by the "Rebels" version get you in the neighborhood of just 40-45m. To me that's verging on a Large ship, rather than Huge--does anyone really want the imposingly Imperial ship to be half the size of the Transport?
I wouldn't mind it being a 1 point epic ship.

You want your opponent to have 5 ships capable of running you over for kills?

I think we'll see the Imperial-type Gozanti from Rebels, as it ties in with what Disney/Lucas is currently pushing out. With the destruction of the EU a lot of what people are suggesting simply doesn't exist anymore, so we're left with what we've seen recently.

I've seen this suggestion a lot, and I do like the ship, but both the official length and a reasonable estimate based on the scale of the TIE Fighters carried by the "Rebels" version get you in the neighborhood of just 40-45m. To me that's verging on a Large ship, rather than Huge--does anyone really want the imposingly Imperial ship to be half the size of the Transport?
I wouldn't mind it being a 1 point epic ship.

You want your opponent to have 5 ships capable of running you over for kills?

I doubt they would be that powerful. 1 main weapon, 1 weapon hardpoint. The fluff says they are slow, but heavily armored. 5 of them lumbering around the battle would be interesting.

Edited by admiralcrunch

Have you played with Epic ships yet? Having that much lumbering death on the field would fundamentally alter the game and be relatively powerful. I would love to move my Firespray with epic rules. Or the Falcon. Speed be damned. Try it with a few Firesprays some time. See what Krassis can do when you can't approach him and he has a HLC. (Not sure how to handle the hard turns, but slow movement is pretty powerful)

Size matters not. We don't really have an official size on the Gozanti so it may end up bigger then we expect. Also, the Gozanti is a proper military capital ship so it could pack as much or more firepower then the CR-90.

I'm sure they could balance it.

Have the point cost be high. At 70 points, you would only be able to field 4 of them with very little support at 20 remaining points. A tie or two, or a handful of upgrades to go between them. More likely you would see 3 gozanti's maximum.

That would work thematically to show the Empire's numerical superiority.

I'm sure they could balance it.Have the point cost be high. At 70 points, you would only be able to field 4 of them with very little support at 20 remaining points. A tie or two, or a handful of upgrades to go between them. More likely you would see 3 gozanti's maximum.That would work thematically to show the Empire's numerical superiority.

Then why is it 1 Epic Point?

I'm sure they could balance it.Have the point cost be high. At 70 points, you would only be able to field 4 of them with very little support at 20 remaining points. A tie or two, or a handful of upgrades to go between them. More likely you would see 3 gozanti's maximum.That would work thematically to show the Empire's numerical superiority.

Then why is it 1 Epic Point?

It's smaller than the transport. They could cost it at 2 epic points, but then you could only field 2.

It is probably just me, but since the rebels have a 2 point, and a 3 point epic ship, I would like to see the imperials get a 1 point and a 4 point.

I'm sure they could balance it.Have the point cost be high. At 70 points, you would only be able to field 4 of them with very little support at 20 remaining points. A tie or two, or a handful of upgrades to go between them. More likely you would see 3 gozanti's maximum.That would work thematically to show the Empire's numerical superiority.

Then why is it 1 Epic Point?
It's smaller than the transport. They could cost it at 2 epic points, but then you could only field 2.It is probably just me, but since the rebels have a 2 point, and a 3 point epic ship, I would like to see the imperials get a 1 point and a 4 point.

A 1 point Epic ships is something I feel will be unlikely same with 4. 4 point epics can't be used in team games, which seems wrong. 1 pointers can clog the field, changing movement dynamics far too much. Even a single Transport on the field creates an aura of danger as far as manuevers go.