Hi guys! Here two my idea for Slave. The basic is to fly a Slave unique pilot with wingmans.
Krassis (secondary weapon version):
Krassis + HLC + Gunner (48)
Jonus + Draw their fire (Tie bomber 23)
Dark curse (Tie fighter 16)
Obsidian pilot (Tie Fighter (13)
Jonus always fly at range 1 by Krassis giving him 2 dice to re-roll, also he takes the critical hit to protect Krassis. Jonus here plays a sacrifical role. The other Ties are for support, cause Krassis lose his great offensive when attaked from behind, so they cover his shoulders. As you can see the HLC with 3 dice re-roll are devastating and Gunner is a must.
Kath (primary weapon version):
Kath + Ion cannon + Gunner + Markmanship (49)
Howlrunner + Draw their fire + Hull upgrade (Tie fighter 22)
Dark curse (Tie fighter 16)
Obsidian pilot (Tie Fighter (13)
Howl always fly at range 1 by Kath giving hem 1 dice to re-roll, also she takes the critical hit to protect Kath. Howl here plays a sacrifical role. The other Ties are for support, but here Kath doesn’t suffer attak from behind. This version is similar to previous but it works with primary weapon and doesn’t suffer about behind attaks. More potential come from Ion Cannon: after a ship is stressed by Kath ability, the Ion keep it unable to take actions.
P.S.: I’ve put Dark curse cause his ability is strong.