played this squad tonight:
Chewie Wants a Medal (100pts)
Chewie + Expert handling (44)
Outer Rim Smuggler + Anti-Persuit Lasers (29)
Dagger Squadron + Advanced Sensors (27)
It plays pretty well, i beat a Han Shoots first variant pretty handily twice. Yes my dice were pretty hot but i could still see the potential of this squad. Smuggler is a useful blocker who dishes nice damage at close range - its likely not going to get ganged up on which leaves it free to get in close and deal pretty heavy damage.
both games i set up chewie just off centre and the smuggler and B-Wing together about a range ruler from Chewie. i found the B-Wing complements the smuggler well with their movement dials and the fact the smuggler goes first lets ur B-Wing tuck in behind or beside the smuggler to stay at long range from threats.
i need to test this squad a bit more but early signs are good.