Hello
I only play this game casually with friends, and as such we always ignore the 100 pts. rule and go with around 150-200 pts. per side. We play this on a tournament standard 3 x 3 board.
Reading the new Epic Play rules, a 6x3 board is now used, but I can't really figure out why this is needed.
Is it solely to allow ships to be able to fly out of the 5 range of the corvette? I could see it being able to hit the entire board being overpowered, but when is it really beneficial for me to fly that far away from the opponent? He could decide to follow me with his smaller ships, and get a lot of free hits while I have my back turned to him, but even if he didn't, I would have to get within range 3 of the corvette anyway for me to be able to hit it. What possible use could I get from the bigger board? We play rebel vs. imperial only, so no R2-D2 recharging shields for the opponent of the huge ships.
Can anyone with transport-playing experience shed light on the subject? Do you think playing with huge ships on a 3x3 board with let's say 200 pts per side would make for a fun and balanced experience?
Is it to allow your ships to spread out more? What would the rebel player gain from doing this, couldn't he just stay close to the corvette while it moves across the board? Why divide your forces at all?
Thanks for any insight on this.