Alright, so I posted this in the gen D topic "New rules - What changes did you find?" and no rules arbiters responded. So I figured I would try again in here. A friend said that due to the new "if" rule, 2.13.5, Blood runs true now makes your opponent reveal the top card of their deck, check that card, and then if the check fails, each player draws a card. Is this true, or are we playing this as we always have? I'm not into starting a heated debate about this but as I run the card, I need an answer.
The BRT question
The way it always has:
Player Reveals.
Both Players Draw
Check is made.
Thanks for the help!
The "If rule" applies only if the "if" statement is at the start of the ability. If it's anywhere else the "if" only applies to its own sentence.
Tagrineth said:
The "If rule" applies only if the "if" statement is at the start of the ability. If it's anywhere else the "if" only applies to its own sentence.
This is not well stated in 2.13.5 as it just says:
"played abilities that state a condition preceded by "if", "after", "when", the entire effect following "if", "after", "when", must resolve and then the condition can be fulfilled"
I don't derive from this statement that it has to be at the start of the ability. This would probably be a good thing to fix in later revisions of the TR.
"the entire effect following "if", "after", "when", must resolve and then the condition can be fulfilled"
I'm not an arbiter, but I think the justification is that the phrase "the entire effect..." makes it only apply to abilities that start with those specific words. IIRC this passage was exactly the same in the previous revisions of the TR.
Wafflecopter said:
"the entire effect following "if", "after", "when", must resolve and then the condition can be fulfilled"
I'm not an arbiter, but I think the justification is that the phrase "the entire effect..." makes it only apply to abilities that start with those specific words. IIRC this passage was exactly the same in the previous revisions of the TR.
It says the entire effect following "if", "after", "when",
As one could say there are 2 parts to the effect of BRT, a regular player who is not savy with the rules (myself included) really doesn't know what to make of these technicalities. I would say that the first part of the effect does not follow this restriction and the entire effect after the "if" would adhear to the "if" ruling. It just seems slightly convoluted, and I can't really see any harm in making this ruling clearer.
As for the passage being the same, my friend was the one who claimed that BRT's ruling was changed, I was just making sure.
If this is the way it's supposed to work, it should have been changed in the rules, or BRT needs errata. According to the rules that's not how it works.
The current rules are crystal clear. You (being both players) only draw a card if the control check fails. Note that errata to make it work the way Antigoth suggested it does would be as simple as switching the last two sentances.
A (heavily delayed due to complications) fully up to date errata document - yes, including errata like that - is being worked on...
Makingsenseofus said:
Wafflecopter said:
"the entire effect following "if", "after", "when", must resolve and then the condition can be fulfilled"
I'm not an arbiter, but I think the justification is that the phrase "the entire effect..." makes it only apply to abilities that start with those specific words. IIRC this passage was exactly the same in the previous revisions of the TR.
It says the entire effect following "if", "after", "when",
As one could say there are 2 parts to the effect of BRT, a regular player who is not savy with the rules (myself included) really doesn't know what to make of these technicalities. I would say that the first part of the effect does not follow this restriction and the entire effect after the "if" would adhear to the "if" ruling. It just seems slightly convoluted, and I can't really see any harm in making this ruling clearer.
As for the passage being the same, my friend was the one who claimed that BRT's ruling was changed, I was just making sure.
Can I add 2cents regarding the errata? "Failing this control check does not end the Combat Phase" is the wording used by a number of other cards and dodges this problem completely. Consistent templating is good, I hear...
so what now we only draw the card if the check fails or is it still the same as always??
Wurm-Z said:
so what now we only draw the card if the check fails or is it still the same as always??
Antigoth said:
The way it always has:
Player Reveals.
Both Players Draw
Check is made.
**Stamp for what the Rules Arbiter posted earlier**
Wurm-Z said:
so what now we only draw the card if the check fails or is it still the same as always??
Same as always, we ignore the rules, and what the cards say and just do what the rules arbiters say, because that's how they feel it should be.
(insert irrelevant text here)