SPOILERS FOR DAY LATE, SHILLING SHORT DEMO
I'm lazily coming up with some combat encounter difficulty concepts and I figure the DLSS demo has been the most tested of all encounters. There are 3 beginner characters with an optional 4th.
Roadwarden, Envoy, Trollslayer, Grey Wizard
* Birgitta and the trollslayer are WS trained. No one is trained in Ballistic. The envoy is trained in BS-ing, but not ballistic
The opponents are:
1 Gor (Threat 3),
3 Ungor Henchmen (Threat 2 + 2 henchmen raises this by maybe 1 more)
What makes this easier:
* Rutger Abend distracts the Gor * Blunderbuss ***The opponents are beastmen and the player characters have the chance to get the jump on them if they succeed in an opposed Stealth/Observation check.
What makes this harder: *
Distracting merchant * Distracting Warhorn * Rutger might die round 4 ** If they didn't kill all of the beastmen and they make it to the Rally step.
RALLY STEP=========================================================================
The opponents are:
1 Wargor (Threat 4),
3 Ungor Henchmen (Threat 2 + 2 henchmen raises this by maybe 1 more)
What makes this easier: * PCs may have bought 2 rounds if they stopped warhorn earlier
What makes this harder: * Distracting merchant * Possible leftover beastmen from prior attack.
RALLY STEP============================================================================
Combat resumes for one more round, but rain makes observation and ballistic difficult. Beastmen flee.