Just can't keep it simple

By Sebastian Yorke, in Rogue Trader Gamemasters

It was the Void Master's starting acquisition as the group had 62 profit factor. I did try to explain that HPA isn't conducive to piloting and general Void-Mastery things but he went ahead anyway.

Also i realized i did something wrong in the fight with the Ebon Geists... when the injured one Phased out and came back later, it should have suffered from Warp Instability and taken damage, thus killing itself as it only had 1 wound left. However all this would have done was make the fight easier, so i don't mind missing that rule.

I really enjoy when I see the players are tense, and I enjoy a lot more when I can see the actual player fears going finding out what are those giggles and bad smell coming from behind him while he is crawling through a ventilation shaft.

Or when they know that a fight will be lost and they still stand their feet, courageously, even knowing this may mean their death.

Once an RT led 4000 household troops/tribesmen in voidsuits and armed with lasguns against a Great Unclean One leading a horde of plaguebearers, nurglings and cultists (about 6000). Inside a hulked grand cruiser's destroyed hangar bays trying to hold them back at all costs from reaching the partially-functioning Life Support systems.

Edit: the RT was hit by the GUO and a Plaguebearer and had to be put to stasis due to Nurgle's Rot. The campaign was stopped later on and they didn't get the chance to cure him with miraculous kroot healing methods (see hostile acquisitions, not sure I would use it though).

Edited by Sebastian Yorke

Man, I'm really envious of your players... mine sometimes didn't even try and sometimes were like "the lower the risk, the better". This did reflect in their (quite low) profit factor of course :)

On the other hand, I'm not that much of a friend of those Epic Scenarios, I prefer a good mixture of Scrub/Elevated level :)

But sounds like a fun session... a fun session indeed :3

Don't feel bad I can't keep it simple either, a homemade campaign I thre together with resources from three source books exploded into an ordeal that lasted over six IRL monthes and three successive planets, intrigues on Footfall, Intrigues on Damaris and many sessions on a planet of my own creation built off of the setting of the feature film Zardoz. I ended up writing almost one hundred pages of events dedicating almost forty hours of my own life to doing so, this included monsters and histories and slightly less than thirty pages of which ultimately mattered to the plot. Upon learning this when I admitted it my players they nicknamed me "Martin" and I just had to live with that.

So beat that **** for overdoing it, the crazy **** is if I ever actually run Frozen Reaches I'll have to encorporate all the crazy Damaris **** I came up with from my campaign.

Edited by Amazing Larry