I've been playing games for a long time. In the last two years, or so, pretty much the only game I've played is Arkham Horror. What makes this game fun for me?
30% cooperation required. My first cooperative game was Shadows Over camelot. I probably played 25 games of it. Only once was I the traitor. I was caught and it was my last game. I'm not sure if being the traitor was what did it, but probably I figured out the game and it became just a matter of convincing others to believe me.
30% Controlled randomness. While much of AH is made up of randomness, the randomness is controllable in that I know that the Newspaper is usually safe and Wizard's Hill is usually dangerous. There are other examples. The stuff I don't like abou AH is when the randomness is not controlled, like the Monster surges adding a doom doken with the Black Gate and the unmodifiable single dice rolls that determine my fate and certain encounters that needlessly happen without me being allowed to have a skill check. (There should be some few encounters so terrifying and overwhelming that can happen.) My first controlled randomness game was Knight's of Camelot. I wore out one copy of that game and bought another.
15% The game can beat me. Over half the time, the reason the game beats me is because I or my group made incorrect decisions. Though sometimes it beats me when I don't make mistakes, If the game beats me "fairly", that's OK.
15% The game is long enough to be significant. I have Pandemic. It's fun, but it's gathering dust. Saving the world in 30 minutes is not nearly as much fun as taking 3 hours to do it.
I expect these percentages will probably change as I hear responses. What makes this game fun for you?
but wait if he sends us the links it will no longer be a great message board community! 