This came up in a game yesterday. My opponent has 4 ships all with the same PS. On his turn before deciding which of his ships will attack first and which ship of mine he will attack, he checks all his arcs and ranges.
My understanding was that I need to pick a ship to activate, and then I can only check that ships firing arc. That is how I played all my games, and mentioned it to him, but he said he was allowed because they are all the same PS.
The core rule book and FAQ talk about the "active" ship being able to measure range. They define the active ship based on pilot skill and initiative, but never distinguish explicitly what happens when you have more than one ship of the same PS.