You can find the report of it here... new.fantasyflightgames.com/edge_foros_discusion.asp .
Originally, I planned to run Sakura, but I stuck with Gen, and it was pretty good pick. He's pretty mean, being able to go up to what's essentially an 8-9 handsize, with an awesome starting vitality for his huge handsize (I think he's the 7 HS with the largest vitality). The best part though, Siegrfried's stuff just makes him annoying as hell to deal with. I ran him all the way to 9th place barely missing the cut However, a few key missing cards and a few play mistakes probably cost me a shot at the top 8.
And yes, I realize he could probably be better off Order, but I don't have the cards for that symbol, and Order's not really my thing, so I won't switch it up.
[4] Gaishiki Lunar Rebillion
[4] High Plasma Beam +1H
[4] Tiger Fury +1M
[4] Tag Along
[4] Olcadan’s Mentoring +0L
[2] Seal of Cessation +3L
[4] The Red Lotus of the Sun +3L
[3] Atoning For His Wicked Deeds
[3] Amy’s Assistance +1M
[3] Dead for One Thousand Years +3H
[3] Dancing Battle Kabuki +0L
[4] Holding Ground +2L
[3] Revenant’s Calling +1M
[2] Regretful Existence +3M
[4] Program Malfunction +2M
[4] Blinding Rage +1M
[4] Battle Prowess
Total = [59]
Originally, I had put in Torn Hero's and Double Grounder's but and had White Gi to help add momentum, but I scrapped the whole momentum thing as I just didn't think it was very necessary. Plus, even with enough momentum generation, I think Torn Hero simply isn't all that great, especially in a deck with 4 Lotus' and Blinding Rage's. Then I tried out 2 Empire's Ruin but it seemed like a wasted slot. Next I tried to add 3 Alluring Beauty, but once again, even with an awesome HS and card draw abilities, I didn't like it because there wasn't very much I could discard that wouldn't be more beneficial on the board, and set ups were kind of slow with both Red Lotus and Alluring Beauty going off-symbol. Plus, Revenant's was the more beneficial card with a discard as a cost. In the end, I just bumped up Revenant's to 3 (which I'm really thankful for) and the Bliding Rage's and Battle Prowess to 4, because I didn't really have any other options. Which brings me to next my point...
There were some key cards that I was missing from the line-up because I couldn't get them in time. Ways of Punishment being first and Inhuman Perception being second. The one thing I had dreaded before the tournament was no way of pushing damage through. Though I could of kept Empire's Ruin I still stand by the fact it wasn't worth it. If I had Ways though I would of put em in, as they would've definitely helped me one-shot people which was very easy to do with Tiger Fury being pumped to hell and back. Next Inhuman Perception, would've put an end to A LOT of threats right then and there. While I could still prevent threats from being exploited over and over again with Revenant's, Inhuman would've negated it outright and would have benefitted me greatly. Also, Memories of a Nightmare might've been a good call, but I don't know... The jury's still out on that one.
In hindsight, after todayI would probably get rid of the Dead for One Thousand Years. At 4 difficulty, they're just too expensive for my tastes and I only used them a few times. And from those few times I gotta say I don't think the ends justify the means. Sure I could keep recycling them thanks to Gen, but that means having to pop down more 4 difficulties every turn.
Now onto the positives of the deck that I noted. First, Atoning for His Wicked Deeds is as awesome as everyone thinks it is. It shuts down A LOT major threats and can't really be stopped (which I think FFG will fix in the future). It was able to get by Red Lotus game in and game out, which I flipped over, just so I could then start nailing them with Owlfaces and Program Malfunctions. The best part, though is that in Gen, I naturally just popped em only to get em right back. Next, I think Regretful Existence is also awesome. A playable while committed +2 damaged for your entire attack string in just one foundation. That's straight awesome. It can easily catch the opponent off guard when damage starts to add up and can be the difference in some games. Gaishiki Lunar Rebellion is STILL one of the best attacks in earth, and am glad I put it in (though like I said, at 2 speed, you need something to push it through). The Red Lotus splash was also a good call, being able to prevent Ira Spinta, Stuns, and Olcadan'sf from running rampant on my staging area.
All in all, Earth is an awesome symbol to play especially with an absolutely amazing charcter like Gen.