Signature abilities on the Far Horizons

By That Blasted Samophlange, in Star Wars: Edge of the Empire RPG

Since we have a thread about what races,.I figure we should have one about the signature abilities..

With the Marshal, politico and entertainer om sure we will get an abilty called sway the crowd or something like that - an ability to make everyone focus on you and switch to your way of thinking.

With the doctor, scholar and entrepeneur, I have a harder time. It shouldn't be too like the explorer's sudden discovery. Unparralled acumen - an ability that enhances a skill check like medicine, knowledge or even haggling could work.

Now I know either signature ability is good for the career, but I find that each has a bit more traction with certain specialties.

I am thinking perhaps some kind of two Actions in a turn thing as one possibly. Whatever they are they've got to be fairly broad in scope as the specs are sort of all over the place.

I have no idea what the Signature Abilities are yet, but I have my "I hate them! They're overpowered/underpowered" rant all ready to go!

Always be prepared! That's my motto!

I have no idea what the Signature Abilities are yet, but I have my "I hate them! They're overpowered/underpowered" rant all ready to go!

Always be prepared! That's my motto!

An angry good scout.......