So, I haven't printed proxies to test out what I think yet, although that is my project for this evening, however, is it just me or does the TIE Phantom seem like it's going to be a freaking monster?
Three of them slinging 12 dice unmodified coupled with an almost un-dogfightable ability to get the hell out of firing arcs seems crazy to me.
Just looking at the pilot cards and the stats / abilities, the Phantom looks like it's one of, if not the most powerful ship in the game.
I realize there is no turret, so the 4 dice are still attached to piloting ability, but just dang .
The rebels don't *really* have a counter for the Phantom in terms of raw dogfighting, unless you are flying a turreted ship. I guess you could try to do some really good guesswork using Advanced Sensors / PTL on a B-Wing, but still.
I'm not complaining, I am already in love with the Phantom, I'm just curious if anyone else sees the cards falling the way I do, or if I'm overreacting.