Need a good Bounty Hunter?

By strongarm85, in Game Masters

I have an on going Star Wars campaign that has been playing every week for the 8 months.

My PCs have amassed quite a bit of xp and resources over the months and my Bounty Hunter in particular could make for a very nasty adversary for almost any party of PCs to deal with.

Character name: Kermit AKA "Duke"

Species: Human

Career: Bounty Hunter

Specializations: Gadgeter, Outlaw Tech, Assassin

Soak: 5

Wounds: 18

Strain: 12

Defense: 4/4 (can suffer strain to upgrade)

Characteristics:

Brawn: 2

Agility: 5

Intelect: 3

Cunning: 3

Willpower: 2

Presence: 2

Skiils:

Athletics 1, Deception 1, Mechanics 3, Perception 1, Stealth 4 (5 effective), Streetwise 1, Vigilance 1 (2 effective), Ranged (light) 3.

Tallents: Toughed 3, Jury Rigged 4, Tinkerer 3, Deadly Accurate (ranged Light), Dedication 3, Armor Master, Improved Armor Master, Solid Repairs, Utility Belt, Inventor, Defensive Stance, Lethal Blows 2, Stalker 2, Quickstrike, Dodge, (Master of Shadows from gear).

Equipment:

X-30 Lancer - Jury Rigged, Tinkered, Attached, & Modded - Damage 9, Long, Crit 2, Accurate 4, Pierce 4, Superior, 1 setback when firing

Laminate Armor - Jury Rigged, Tinkered, Attached & Modded - Enhanced Optics Suite (1 Vigilance skill mod) - Optical Comouflage System (Innate Talent (Master of Shadows) mod, 1 skill Stealth mod)

Personal Deflector Shield (Jury Rigged) 3 Defense

Other Weapons:

3 Frag Grenades

3 Glop Grenades

3 Stun Grenades

(can't carry all of them, favors Glop Grenades in most situations)

Tools:

Electro Binoculars

Electronic Lockbreaker

Breath Mask

Utility Belt

3 Comlinks (2 spares)

Gravity Belt (Since the description for the Gravity Belt was missing, I house ruled it as being effectively the same as Anti-Gravity Belts http://starwars.wikia.com/wiki/Anti-gravity_belt . Gravbelts in the EU had repulsorlift engines equipped to them that could propel people through the air. It effectively can do the same job as a Jetpack, but much slower and much more silently)

Jetpack

Obligation: 15 Oath

Duke's brother was captured by the Bounty Hunters from the Slaver Syndicate and swore revenge against the Slaver Syndicate. His oath to destroy the Slaver Syndicate often comes into conflict with his oath to the Bounty Hunter's guild. He uses highly specialized stealth killing techniques to assassinate Slaver Syndicate members.

Notable Personality traits: Becomes very nervous when speaking to attractive females. Will not willingly cause physical harm against women of any kind. Typically prefers capturing live bounties. His usual tactics are a blend of mechanical wizardry, stealth tactics, and shock and awe tactics.

Typically avoids social interaction outside his associates and is not particularly skilled in that area. He often becomes nervous when negotiating deals with clients and potential clients and often puts him on shaky grounds. He's not even intimidating, (although you can throw a few boost dice his way after he's shown what he's capable of) However, his reputation precedes him and often times his employers end up seeking him out instead.

In combat he'll go Lethal or Non-Lethal to fit the situation. When in doubt of how he would approach a given situation ask yourself, "What would Batman do?"