Ok, so I wanted to turn my creative attentions to a super common type of list. ... Or is it?
Biggs Darklighter (25)
R4-D6 (1)
"Hobbie" Kilvan (25)
Flechette Torpedoes (2)
R3-A2 (2)
Red Squadron Pilot (23)
Gray Squadron Pilot (20)
R2-D6 (1)
Draw Their Fire (1)
Total: 100
Here's how it works. The Y-Wing has a dial almost that of the X-Wing, so it can keep up. But it's goal is to soak damage. With Draw Their Fire, it sticks close and just soaks any crit that comes along. Meanwhile, they have to shoot at Biggs. Now, R4-D6 will allow him to cancel a lot of hits if they are shooting big guns, at the cost of stress. Still, it seriously ups his survivability when coupled with the Y-Wing drawing the crits off. Hobbie can easily double stress an opponent the first round, then clear his own stress. Finally, the Red Squadron acts as a low threat, high damage craft in support of the rest.
The alternate version of this, for when the E-Wing comes out, is:
Biggs Darklighter (25)
R4-D6 (1)
"Hobbie" Kilvan (25)
R3-A2 (2)
Tarn Mison (23)
R7 Astromech (2)
Gray Squadron Pilot (20)
R2-D6 (1)
Draw Their Fire (1)
Total: 100
Here, Hobbie loses his double stress ability, but you get Tarn with an R7, which is one excellent late game ship, allowing him to survive withering fire from a single ship.
Thoughts? I know it's a boring list, but I wanted to explore a more basic list and see what I could do with it.