Quick question about this quest...how can the Heroes pull this one off? We played this one tonight, I was the Overlord against a party of 4 Heroes.
At first the Heroes were doing great until I started to move the captive towards the exit. My master Goblins were the principal carriers and moved the captive swiftly. Even though the Heroes downed the carrier, I was able to pick it up quickly and continue toward the exit. I also was able to defeat a Hero on my turn, sometimes two.
Other other thing, the quest lasted for over 2 hours...too long for what it is...
So, what did the Heroes should have done to grab the win on this one?