Comments run the gamut of my expectations regarding responses. I could contradict successfully almost every QQ accusation, but suffice to say I understand I am not being forced to buy this product. Nor is anyone else. What I am, what everyone is, being forced to do - particularly those of us who only want to add an element to the aspect of the game we enjoy the way we're used to playing it - is to scrounge up FOUR TIMES the amount of what I would normally pay (in truth, more like 5-6 times what I would pay when considering that most online venues sell the small ships for about $10) just to have 1/2 of what I want.
Whether I ever get the ship or not isn't the point, nor is whether the product is appropriately priced. What is relevant is the fact that the package is produced in a way that IMO is a bit underhanded, probably because it wasn't expected to sell without including something else - as opposed to the Tantive IV, which will be a great collector's display piece.
Regarding the Magic and HeroClix comparisons, if you are actually buying "blind boosters" off the shelf hoping to build decks or teams, then yeah it takes a bit. But those games have a secondary value those of you who attacked that part of the OP seem to be ignoring. Try pricing your collection of X-Wing for resell and convince yourself you can get everything back that you spent on it. I've collected a ton of Magic and other collectable games over the years, and have sold a small portion of most of those. I have recouped every bit I spent and still have ample enough to play with. I will never be able to say that about X-Wing. I would have to sell it all and still only get about half back if I'm lucky, based on the prices I've seen. And don't even get me started on LCGs, but that is neither here nor there.
In the final analysis, it comes down to what is fun and what is practical. This didn't "become" a rich man's game - it started out that way. You know what you get but it'll never be worth more than what you paid for it.
I don't necessarily disagree with your analysis but it is interesting to see the different viewpoints of what people consider to be "expensive." It appears from your post something is expensive if it doesn't retain their value and in a way that does make sense since if you don;t need it anymore you could always sell it and recoup the loss completely. It appears that some people only consider the per model cost, and in that respect X-Wing is pretty up there. Some other including myself go by a per game cost, which in relative terms makes X-Wing an incredibly cost effective game, especially I don't forsee selling the pieces at all.
I used to feel that way about the old WotC Star Wars Minis game when it was being produced. Seven years after stupidly abandoning the license, I found myself dusting off bins off the stuff in order to sell it, and was ecstatic that it still had secondary value. Ironically, I used a portion of the money from the sell of SWM to buy a secondary market lot of X-wing ships on ebay at a price I'm positive was a loss for the seller.
Edited by Boris_the_Dwarf